d   ]P Tsy~^XYB@BABEBJC2h4u1.39pclos2015Too Hard For You - a mix between a Tetris-like game and a wall breaker 2H4U, which stands for Too Hard For You, is an open source game, and a mix between a Tetris-like game and a wall breaker. It requires good reflexes, coordination, and ambidexters should have some advantages. Will 2H4U be too hard for you?/4.Amusements/Games/Action/Arcadelinuxi5862h4u-1.3-9pclos2015.src.rpm2h4u2h4u(x86-32)  @@@@@@@@@@@@@@@ rpmlib(PayloadFilesHavePrefix)rpmlib(CompressedFileNames)libSDL-1.2.so.0libSDL_image-1.2.so.0libSDL_mixer-1.2.so.0libSDL_ttf-2.0.so.0libc.so.6libc.so.6(GLIBC_2.0)libc.so.6(GLIBC_2.1)libc.so.6(GLIBC_2.1.3)libgcc_s.so.1libgcc_s.so.1(GCC_3.0)libm.so.6libm.so.6(GLIBC_2.0)libstdc++.so.6libstdc++.so.6(GLIBCXX_3.4)rtld(GNU_HASH)rpmlib(PayloadIsLzma)4.0-13.0.4-14.4.6-11.3-9pclos20151.3-9pclos20152h4u-1.3-9pclos2015.i586.rpme5e16c13aca1547618556508d6ef0f496RPMS.gamesld   ? 0tXY\]^B@BA<BE@BJaCBillardGL1.751pclos20153D billard simulation using OpenGL3d billard simulation using OpenGL Stefan Disch, Tobias Nopper, Martina Welte University of Freiburg / Germany Department of computer-siencev Amusement/Gameslinuxi586BillardGL-1.75-1pclos2015.src.rpmBillardGLBillardGL(x86-32)  @@@@@@@@@@@@@@ rpmlib(PayloadFilesHavePrefix)rpmlib(CompressedFileNames)libGL.so.1libGLU.so.1libc.so.6libc.so.6(GLIBC_2.0)libc.so.6(GLIBC_2.1)libc.so.6(GLIBC_2.1.3)libgcc_s.so.1libgcc_s.so.1(GCC_3.0)libglut.so.3libm.so.6libm.so.6(GLIBC_2.0)libstdc++.so.6libstdc++.so.6(GLIBCXX_3.4)rtld(GNU_HASH)rpmlib(PayloadIsLzma)4.0-13.0.4-14.4.6-11.75-1pclos20151.75-1pclos2015BillardGL/usr/bin/BillardGL-1.75-1pclos2015.i586.rpmh:9ebfced15e9ae1bc1e0ab91c2c58ae9aRPMS.gamesd  9 ?XXY\B@kBABEBJCactiondoom21.01pclos2015Prequel to Action Doom gameUrban Brawl is the prequel to Scuba Steve's: Action Doom, telling your character's history before those events. Urban Brawl embodies a comic book look and feel with cell shaded graphics and story sequences. All of this is fused with a gameplay that is reminicent of an old beat-em up game. To play it, a game engine ZDoom is required.CGames/Shooterlinuxnoarchactiondoom2-1.0-1pclos2015.src.rpmactiondoom2   zdoomrpmlib(PayloadFilesHavePrefix)rpmlib(CompressedFileNames)rpmlib(PayloadIsLzma)4.0-13.0.4-14.4.6-11.0-1pclos2015actiondoom2-1.0-1pclos2015.noarch.rpmN;26c55619ba172f253675bedd5a3d208bRPMS.gamesTd   a  06;\t^XY\1]1^B@BA$BE(BJICangband3.5.11pclos2015Single-player dungeon exploration game in the universe of JRR TolkienAngband is a free, single-player dungeon exploration game. You play an adventurer: seeking riches, fighting monsters, and preparing for a final battle with Morgoth, the Lord of Darkness.*Games/Adventurelinuxi586angband-3.5.1-1pclos2015.src.rpmangbandangband(x86-32)   @@@@@@@@@@@@@@@@@@ angband-datarpmlib(PayloadFilesHavePrefix)rpmlib(CompressedFileNames)libICE.so.6libSDL-1.2.so.0libSDL_image-1.2.so.0libSDL_ttf-2.0.so.0libSM.so.6libX11.so.6libc.so.6libc.so.6(GLIBC_2.0)libc.so.6(GLIBC_2.1)libc.so.6(GLIBC_2.1.3)libc.so.6(GLIBC_2.3)libc.so.6(GLIBC_2.3.4)libc.so.6(GLIBC_2.4)libm.so.6libm.so.6(GLIBC_2.0)libncursesw.so.5libtinfo.so.5rtld(GNU_HASH)rpmlib(PayloadIsXz)3.5.1-1pclos20154.0-13.0.4-15.2-13.5.1-1pclos20153.5.1-1pclos2015angbandeditartifact.txtego_item.txtflavor.txthints.txtlimits.txtmonster.txtmonster_base.txtnames.txtobject.txtobject_base.txtp_class.txtp_hist.txtp_race.txtpain.txtpit.txtroom_template.txtspell.txtstore.txtterrain.txtvault.txtprefflvr-dvg.prfflvr-new.prfflvr-nmd.prfflvr-shb.prfflvr-xxx.prffont-gcu.prffont-sdl.prffont-win.prffont-x11.prffont-xxx.prffont.prfgraf-dvg.prfgraf-new.prfgraf-nmd.prfgraf-shb.prfgraf-xxx.prfgraf.prfkeys-gcu.prfmessage.prfpref.prfuser.prfxtra-dvg.prfxtra-new.prfxtra-nmd.prfxtra-shb.prfxtra-xxx.prf/etc//etc/angband//etc/angband/edit//etc/angband/pref/angband-3.5.1-1pclos2015.i586.rpm xbba4c99d4b8b03e08409ed8a4bacf74cRPMS.gamesd  B  oXYB@BABEBJCangband-data3.5.11pclos2015Free/libre data files for AngbandThis package contains free/libre data files for Angband. The Shockbolt nonfree tileset is packaged in angband-data-shockbolt.&aGames/Adventurelinuxnoarchangband-3.5.1-1pclos2015.src.rpmangband-data   rpmlib(PayloadFilesHavePrefix)rpmlib(CompressedFileNames)rpmlib(PayloadIsXz)4.0-13.0.4-15.2-13.5.1-1pclos2015angband-data-3.5.1-1pclos2015.noarch.rpm ;e3a92c7bbec7b6f24b7ba508e092332eRPMS.gamesd ' [ 86XdYh\]^B@BABEBJCcanta0.2.10.git20130531.7pclos2015A platform-independent karaoke (singstar-like) GameCanta is a platform-independent karaoke (singstar-like) Game. You have to sing songs and the game shows you if you are hit the notes and at the end you see your skill-level. But its goal is more educational, so you see (if included to the song) the notes you have to sing. But you can naturally also just have fun with it.yGames/Otherlinuxnoarchcanta-0.2.1-0.git20130531.7pclos2015.src.rpmcanta   @  python-pyaudiopythonpython-configobjgstreamer0.10-pythonpython-minguspython-numpypyoggpython-pygamepython-pyxdgsoyapyvorbiswxPythonpython-imagingmutagenrpmlib(PayloadFilesHavePrefix)rpmlib(CompressedFileNames)pythonrpmlib(PayloadIsLzma)2.74.0-13.0.4-12.74.4.6-10.2.1-0.git20130531.7pclos2015cantacsg/usr/bin/canta-0.2.1-0.git20130531.7pclos2015.noarch.rpmUl8331e274216c23a69ec50e04589c9cd0RPMS.games0d   = =HXXYB@BABEBJ%Cchexquest31.41pclos2015The newest edition to Chex QuestChex Quest 3 is the newest edition to Chex Quest, created by original Digital Café team member Charles Jacobi. Only one map was planned originally, but Charles got more into making his map, and he announced in June 2008 that he was creating a full sequel, with much cheering by fans. It also includes improved versions of Chex Quest and Chex Quest 2. It was released in September of the same year. To play it, a game engine ZDoom is required.$)Games/Shooterlinuxnoarchchexquest3-1.4-1pclos2015.src.rpmchexquest3   zdoomrpmlib(PayloadFilesHavePrefix)rpmlib(CompressedFileNames)rpmlib(PayloadIsLzma)4.0-13.0.4-14.4.6-11.4-1pclos2015chexquest3-1.4-1pclos2015.noarch.rpmE)2d2967ddeec17bc8898b229a70fceebaRPMS.gamesd   [t x X0Y8\X]\^fB@pBABEBJCcube2font1.48pclos2015Utility program for creating font bitmaps for Cube Engine gamescube2font is a utility program designed to create font bitmaps for Cube Engine games, it works by taking a Truetype font and building it into a set of coordinates in an image. cube2font is an improved version of the previous TTF2Font, supporting a much larger range of characters.KAmusements/Gameslinuxi586redeclipse-1.4-8pclos2015.src.rpmcube2fontcube2font(x86-32)  @@@@@@@@@@@ rpmlib(PayloadFilesHavePrefix)rpmlib(CompressedFileNames)libc.so.6libc.so.6(GLIBC_2.0)libc.so.6(GLIBC_2.1)libc.so.6(GLIBC_2.3.4)libc.so.6(GLIBC_2.4)libfreetype.so.6libgcc_s.so.1libm.so.6libstdc++.so.6libz.so.1rtld(GNU_HASH)rpmlib(PayloadIsLzma)4.0-13.0.4-14.4.6-11.4-8pclos20151.4-8pclos2015cube2font/usr/bin/cube2font-1.4-8pclos2015.i586.rpm:268877698cd8a72685ff640a7596099eRPMS.gamesDd " F 8HXY\]^B@BABEBJ9Cdoom-retexturing1.01pclos2015Startup Doom I Retexturing on ZDoomRun Doom I with high resolution texture. To play Doom I, you will need to place original doom.wad in /usr/share/games/zdoom directory.Games/Shooterlinuxnoarchdoom-retexturing-1.0-1pclos2015.src.rpmget-dhtp.pk3doom-retexturing   get-dhtprpmlib(PayloadFilesHavePrefix)rpmlib(CompressedFileNames)rpmlib(PayloadIsLzma)4.0-13.0.4-14.4.6-11.0-1pclos2015doom/usr/bin/doom-retexturing-1.0-1pclos2015.noarch.rpmb543aeb7cc6eaca2de1622e50bc04582RPMS.gamesHd # H <LXY\]^B@BABEBJ=Cdoom2-retexturing1.01pclos2015Startup Doom II Retexturing on ZDoomRun Doom II with high resolution texture. To play Doom II, you will need to place original doom2.wad in /usr/share/games/zdoom directory.Games/Shooterlinuxnoarchdoom2-retexturing-1.0-1pclos2015.src.rpmget-dhtp.pk3doom2-retexturing   get-dhtprpmlib(PayloadFilesHavePrefix)rpmlib(CompressedFileNames)rpmlib(PayloadIsLzma)4.0-13.0.4-14.4.6-11.0-1pclos2015doom2/usr/bin/doom2-retexturing-1.0-1pclos2015.noarch.rpm9b0f740034a091370617acf67f979418RPMS.games $d   >P TekpUU UUX Y \ ] H^ B@ BA BE BJ Cflightgear3.4.01pclos2015The FlightGear Flight SimulatorThe Flight Gear project is working to create a sophisticated flight simulator framework for the development and pursuit of interesting flight simulator ideas. We are developing a solid basic sim that can be expanded and improved upon by anyone interested in contributing.#Games/Simulationlinuxi586flightgear-3.4.0-1pclos2015.src.rpmFlightGearflightgearflightgear(x86-32)   @@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@ flightgear-datarpmlib(VersionedDependencies)rpmlib(PayloadFilesHavePrefix)rpmlib(CompressedFileNames)libGL.so.1libGLU.so.1libICE.so.6libOpenThreads.so.13libQt5Core.so.5libQt5Gui.so.5libQt5Widgets.so.5libSM.so.6libSimGearCore.so.3.4.0libSimGearScene.so.3.4.0libX11.so.6libXext.so.6libXft.so.2libXi.so.6libXinerama.so.1libXmu.so.6libbz2.so.1libc.so.6libc.so.6(GLIBC_2.0)libc.so.6(GLIBC_2.1)libc.so.6(GLIBC_2.1.3)libc.so.6(GLIBC_2.15)libc.so.6(GLIBC_2.2)libc.so.6(GLIBC_2.3)libc.so.6(GLIBC_2.3.4)libc.so.6(GLIBC_2.4)libc.so.6(GLIBC_2.7)libdbus-1.so.3libdl.so.2libflite.so.1libflite_cmu_us_kal.so.1libflite_cmulex.so.1libflite_usenglish.so.1libfltk.so.0libfltk_forms.so.0libfltk_gl.so.0libfltk_images.so.0libgcc_s.so.1libgcc_s.so.1(GCC_3.0)libgcc_s.so.1(GCC_4.0.0)libgcc_s.so.1(GLIBC_2.0)libglut.so.3libgsm.so.1libm.so.6libm.so.6(GLIBC_2.0)libm.so.6(GLIBC_2.1)libm.so.6(GLIBC_2.2)libopenal.so.1libosg.so.100libosgDB.so.100libosgFX.so.100libosgGA.so.100libosgParticle.so.100libosgSim.so.100libosgText.so.100libosgUtil.so.100libosgViewer.so.100libplibfnt.so.1.8.5libplibjs.so.1.8.5libplibpu.so.1.8.5libplibpuaux.so.1.8.5libplibsg.so.1.8.5libplibul.so.1.8.5libpng12.so.0libpthread.so.0libpthread.so.0(GLIBC_2.0)libpthread.so.0(GLIBC_2.1)libpthread.so.0(GLIBC_2.2)libspeex.so.1libspeexdsp.so.1libsqlite3.so.0libstdc++.so.6libstdc++.so.6(GLIBCXX_3.4)libstdc++.so.6(GLIBCXX_3.4.11)libstdc++.so.6(GLIBCXX_3.4.15)libstdc++.so.6(GLIBCXX_3.4.20)libstdc++.so.6(GLIBCXX_3.4.9)libudev.so.0libz.so.1rtld(GNU_HASH)rpmlib(PayloadIsLzma)3.4.03.0.3-14.0-13.0.4-14.4.6-13.4.0-1pclos20153.4.0-1pclos20153.4.0-1pclos2015GPSsmoothMIDGsmoothUGsmoothfgadminfgcomfgelevfgfsfgjsfgpanelfgviewerjs_demometarterrasyncyasimyasim-proptest/usr/bin/flightgear-3.4.0-1pclos2015.i586.rpmG0c2383afb3571de07c39e11708b7fadeRPMS.gamesd # L sXYB@BABEBJCflightgear-data3.4.01pclos2015The data for FlightGear Flight SimulatorThe Flight Gear project is working to create a sophisticated flight simulator framework for the development and pursuit of interesting flight simulator ideas. We are developing a solid basic sim that can be expanded and improved upon by anyone interested in contributing. This package contains the base data files.p1~Games/Simulationlinuxnoarchflightgear-data-3.4.0-1pclos2015.src.rpmflightgear-baseflightgear-data    rpmlib(VersionedDependencies)rpmlib(PayloadFilesHavePrefix)rpmlib(CompressedFileNames)rpmlib(PayloadIsLzma)3.0.3-14.0-13.0.4-14.4.6-13.4.0-1pclos20153.4.0-1pclos2015flightgear-data-3.4.0-1pclos2015.noarch.rpm@6483ab261c9ec180817c3872c0ec3ad6RPMS.gamesd * IP Tagl(BX YZL[PB@XBABEBJCfoobillardplus3.430.svn170.2pclos2015A free 3D OpenGL billiard gameFooBillard++ is an advanced 3D OpenGL billiard game based on the original foobillard 3.0a sources from Florian Berger. You can play it with one or two players or against the computer. The music has been removed because of its restrictive CC BY-NC-ND license.*Games/Arcadelinuxi586foobillardplus-3.43-0.svn170.2pclos2015.src.rpmfoobillardfoobillardplusfoobillardplus(x86-32)   @@@@@@@@@@@@@@@@@ fonts-ttf-dejavurpmlib(VersionedDependencies)rpmlib(PayloadFilesHavePrefix)rpmlib(CompressedFileNames)libGL.so.1libGLU.so.1libSDL-1.2.so.0libSDL_mixer-1.2.so.0libSDL_net-1.2.so.0libc.so.6libc.so.6(GLIBC_2.0)libc.so.6(GLIBC_2.1)libc.so.6(GLIBC_2.3)libc.so.6(GLIBC_2.3.4)libc.so.6(GLIBC_2.4)libfreetype.so.6libm.so.6libm.so.6(GLIBC_2.0)libm.so.6(GLIBC_2.1)libpng12.so.0rtld(GNU_HASH)rpmlib(PayloadIsLzma)3.0.3-14.0-13.0.4-14.4.6-1foobillard3.43-0.svn170.2pclos20153.43-0.svn170.2pclos20153.0a-14foobillardplus-3.43-0.svn170.2pclos2015.i586.rpmE%;4094015852bfe4cdd405db2a48c2fe1cRPMS.gamesd   8 cX|YB@BABEBJCget-dhtp201212291pclos2015Doom Hi-res Texture PackBecause now other source ports a capable of running high resolution textures, and also in the hope that people will be enticed into helping us create excelent looking textures. This pack is only to replace the original textures with high resolution versions. There are no photoshoped textures or upscaled original in this pack. Every texture in this pack is recreated by hand in high resolution to match the original low resolution textures of Doom. Please be patient, this is about 136 MB download and may take some time. Removing this package will uninstall Doom Hi-res Texture Pack from your system.Games/Shooterlinuxnoarchget-dhtp-20121229-1pclos2015.src.rpmget-dhtp   zdoom/bin/sh/bin/shrpmlib(PayloadFilesHavePrefix)rpmlib(CompressedFileNames)rpmlib(PayloadIsLzma)4.0-13.0.4-14.4.6-120121229-1pclos2015get-dhtp-20121229-1pclos2015.noarch.rpm R6633a991df9237f62421378aa6bb3cd9RPMS.gamesPd   U( ,FLQp8h8n8XY\]^B@BA BE$BJECgzdoom1.7.012pclos2015ZDoom/GZDoom: Highly Advanced DOOM port, with GL rendererZDoom is a port of the official Doom source code targeted at Microsoft Windows and Linux. It is one of the most advanced and popular Doom ports, supporting Boom editing extensions, plus all the extensions made by the HeXen engine, as well as adding a multitude of new features not found in the original Doom. In addition, it supports Heretic, Hexen, and Strife. GZDoom is ZDoom with a GL mode renderer, and is usually faster than the software renderer in SDL mode.dH.Amusements/Games/3D/Shootlinuxi586zdoom-2.6.0-2pclos2015.src.rpmgzdoomgzdoom(x86-32)  @@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@ /bin/shrpmlib(PayloadFilesHavePrefix)rpmlib(CompressedFileNames)libGL.so.1libGLU.so.1libICE.so.6libSDL-1.2.so.0libSM.so.6libX11.so.6libXcursor.so.1libXext.so.6libatk-1.0.so.0libbz2.so.1libc.so.6libc.so.6(GLIBC_2.0)libc.so.6(GLIBC_2.1)libc.so.6(GLIBC_2.1.3)libc.so.6(GLIBC_2.15)libc.so.6(GLIBC_2.2)libc.so.6(GLIBC_2.2.3)libc.so.6(GLIBC_2.3)libc.so.6(GLIBC_2.3.4)libc.so.6(GLIBC_2.4)libc.so.6(GLIBC_2.7)libcairo.so.2libfluidsynth.so.1libfmodex-4.28.solibfontconfig.so.1libfreetype.so.6libgcc_s.so.1libgcc_s.so.1(GCC_3.0)libgcc_s.so.1(GLIBC_2.0)libgdk-x11-2.0.so.0libgdk_pixbuf-2.0.so.0libgio-2.0.so.0libglib-2.0.so.0libgmodule-2.0.so.0libgobject-2.0.so.0libgtk-x11-2.0.so.0libjpeg.so.8libm.so.6libm.so.6(GLIBC_2.0)libm.so.6(GLIBC_2.1)libpango-1.0.so.0libpangocairo-1.0.so.0libpangoft2-1.0.so.0libpthread.so.0libpthread.so.0(GLIBC_2.0)libpthread.so.0(GLIBC_2.1)librt.so.1librt.so.1(GLIBC_2.2)libstdc++.so.6libstdc++.so.6(GLIBCXX_3.4)libz.so.1rtld(GNU_HASH)rpmlib(PayloadIsLzma)4.0-13.0.4-14.4.6-11.7.01-2pclos20151.7.01-2pclos2015gzdoom/usr/bin/gzdoom-1.7.01-2pclos2015.i586.rpm)ߕ5e30c47742433fff1b5d0d18f31d66b5RPMS.gamesd   8 CX\Y`B@oBABEBJChacx1.21pclos2015An action filled DOOM Engine gameHACX is an action filled DOOM Engine game. The story is set in the near future, where you'll find yourself engrossed in an international blastfest. Wield weapons of mass destruction from China to Paris to combat a devilish artificial intelligence and its hordes of loyal fanatics. Can you handle it, hacker? To play it, a game engine ZDoom is required.&Games/Shooterlinuxnoarchhacx-1.2-1pclos2015.src.rpmhacx   zdoomrpmlib(PayloadFilesHavePrefix)rpmlib(CompressedFileNames)rpmlib(PayloadIsLzma)4.0-13.0.4-14.4.6-11.2-1pclos2015hacx-1.2-1pclos2015.noarch.rpmYdbf0ad3a73d194d04c5352729c119f98RPMS.games(d  ( M< @NTYZXYB@BABEBJChex-a-hop1.2.00.20140926.1pclos2015Puzzle game based on hexagonal tilesHex-a-Hop is a hexagonal tile-based puzzle game with one simple goal: destroy all green tiles! There are infinite undos and no time limits -- you just have to find a way to destroy all the green tiles and step on a safe tile at the end.hGames/Puzzleslinuxi586hex-a-hop-1.2.0-0.20140926.1pclos2015.src.rpmhex-a-hophex-a-hop(x86-32)  @@@@@@@@@@@@@@@@@@@@@@@@ rpmlib(PayloadFilesHavePrefix)rpmlib(CompressedFileNames)libSDL-1.2.so.0libSDL_Pango.so.1libSDL_image-1.2.so.0libSDL_mixer-1.2.so.0libc.so.6libc.so.6(GLIBC_2.0)libc.so.6(GLIBC_2.1)libc.so.6(GLIBC_2.1.3)libc.so.6(GLIBC_2.2)libc.so.6(GLIBC_2.3.4)libc.so.6(GLIBC_2.4)libc.so.6(GLIBC_2.7)libgcc_s.so.1libgcc_s.so.1(GCC_3.0)libm.so.6libm.so.6(GLIBC_2.0)libm.so.6(GLIBC_2.1)libpthread.so.0(GLIBC_2.0)libstdc++.so.6libstdc++.so.6(GLIBCXX_3.4)libstdc++.so.6(GLIBCXX_3.4.11)libstdc++.so.6(GLIBCXX_3.4.15)libstdc++.so.6(GLIBCXX_3.4.9)rtld(GNU_HASH)rpmlib(PayloadIsLzma)4.0-13.0.4-14.4.6-11.2.0-0.20140926.1pclos20151.2.0-0.20140926.1pclos2015hex-a-hop-1.2.0-0.20140926.1pclos2015.i586.rpm4179ce8b215b21e12f23e10ecbef5fa4RPMS.games d   Rp tYXY\]^B@BABEBJCjag0.3.21pclos2014An arcade-puzzle 2D game to break all of the target blocksJAG is a free and opensource arcade-puzzle 2D game. The aim of JAG is to break all of the target pieces on each level, and to do this before the time runs out. Keep doing this until you have beaten the last level and won the game. Move game pieces using mouse into matches of 3 or more in a straight line horizontally or vertically. Doing this on top of the target cells will break them. The faster targets are removed, the bigger is score. There are single and double targets. Unlike the single ones, double targets are removed in two turns. Some pieces are blocked. Before removing such ones, blocks should be destroyed. Blocks also can be single or double. By breaking pieces and targets, you're earning score which can be spent for applying a special tool. Tools make the life easier as they're mostly intended for breaking several pieces at a time, including blocks and targets. By breaking pieces of the same type, you're also increasing bonus counters. If you will collect 500 and more items, you can remove all the same items from the field.xIGames/Puzzleslinuxi586jag-0.3.2-1pclos2014.src.rpmjagjag(x86-32)  @@@@@@@@@@@@@@@ rpmlib(PayloadFilesHavePrefix)rpmlib(CompressedFileNames)libQtCore.so.4libQtGui.so.4libQtOpenGL.so.4libSDL-1.2.so.0libSDL_mixer-1.2.so.0libX11.so.6libXrandr.so.2libc.so.6libc.so.6(GLIBC_2.0)libc.so.6(GLIBC_2.1.3)libgcc_s.so.1libgcc_s.so.1(GCC_3.0)libstdc++.so.6libstdc++.so.6(GLIBCXX_3.4)rtld(GNU_HASH)rpmlib(PayloadIsLzma)4.0-13.0.4-14.4.6-10.3.2-1pclos20140.3.2-1pclos2014jag/usr/bin/jag-0.3.2-1pclos2014.i586.rpmb4e91798aed5965069afff9ddfec34904RPMS.gamesd # j &P$XLYT\x]|^B@BABEBJCklest-crossword1.2.32pclos2015On Qt-based, a cross-platform game for guessing the crossword puzzles.On Qt-based, a cross-platform game for guessing the crossword puzzles. The game for guessing the crossword puzzles. Designed for professional compiling, editing and easy guessing american and classic the crossword puzzles. Contains more than 1,000 crossword puzzles to guess. Provides a lot of tools for creating a crossword puzzle. It a dictionary of 31 000 Russian words and a dictionary of 41 000 English words. All functions: - Creating and guessing a crossword puzzle; - Check correctness of guessing a crossword puzzle; - Save state incompletely guessed crossword puzzle; - Automatic creation of crossword puzzle grid (beta); - Automatic compiling; - Semi-automatic compiling; - Creating and editing a dictionary; - Adding / removing words from the dictionary; - Saving created a crossword puzzle grid, as a template for the new; - Editing the font crossword; - Editing the grid of crossword puzzle; - Export crossword: RTF, PDF, PostScript(*.ps), HTML, Text format Across Lite, JPG, JPEG, TIFF, BMP, XPM, PNG, XBM, PPM, OpenKlest(*.ok); - Import crossword: Text format AcrossLite, OpenKlest(*.ok); - Print crossword; - Statistics;lGames/Puzzleslinuxi586klest-crossword-1.2.3-2pclos2015.src.rpmklest-crosswordklest-crossword(x86-32)  @@@@@@@@@@@@@@@@ qt4-database-plugin-sqliterpmlib(PayloadFilesHavePrefix)rpmlib(CompressedFileNames)libQtCore.so.4libQtGui.so.4libQtNetwork.so.4libQtSql.so.4libQtWebKit.so.4libc.so.6libc.so.6(GLIBC_2.0)libc.so.6(GLIBC_2.1.3)libgcc_s.so.1libgcc_s.so.1(GCC_3.0)libm.so.6libpthread.so.0libpthread.so.0(GLIBC_2.0)libstdc++.so.6libstdc++.so.6(GLIBCXX_3.4)rtld(GNU_HASH)rpmlib(PayloadIsLzma)4.0-13.0.4-14.4.6-11.2.3-2pclos20151.2.3-2pclos2015klest-crossword-1.2.3/usr/bin/klest-crossword-1.2.3-2pclos2015.i586.rpmkgd2dfcb076cf210c11d438ed0ff070944RPMS.gamesd  # D (BOXXYdZ[B@BABEBJClincity-ng2.90.beta.4pclos2015Lincity - A City Simulation GameLincity is a city simulation game. Build your city up from a primitive village to an advanced civilization. Build a sustainable economy, or build rockets to escape from a pollution ridden and resource starved planet. LinCity-NG is a polished and improved version of the classic LinCity game with a new iso-3D graphics engine, with a completely redone and modern GUI.-fvGames/Strategylinuxi586lincity-ng-2.9-0.beta.4pclos2015.src.rpmlincitylincity-nglincity-ng(x86-32)  @@@@@@@@@@@@@@@@@@@@@@@@@@@@ rpmlib(PayloadFilesHavePrefix)rpmlib(CompressedFileNames)libGL.so.1libSDL-1.2.so.0libSDL_gfx.so.15libSDL_image-1.2.so.0libSDL_mixer-1.2.so.0libSDL_ttf-2.0.so.0libc.so.6libc.so.6(GLIBC_2.0)libc.so.6(GLIBC_2.1)libc.so.6(GLIBC_2.1.3)libc.so.6(GLIBC_2.3)libc.so.6(GLIBC_2.3.4)libc.so.6(GLIBC_2.4)libgcc_s.so.1libgcc_s.so.1(GCC_3.0)libm.so.6libm.so.6(GLIBC_2.0)libm.so.6(GLIBC_2.1)libphysfs.so.1libpthread.so.0(GLIBC_2.0)libstdc++.so.6libstdc++.so.6(GLIBCXX_3.4)libstdc++.so.6(GLIBCXX_3.4.11)libstdc++.so.6(GLIBCXX_3.4.15)libstdc++.so.6(GLIBCXX_3.4.9)libxml2.so.2libz.so.1rtld(GNU_HASH)rpmlib(PayloadIsLzma)4.0-13.0.4-14.4.6-1lincity2.9-0.beta.4pclos20152.9-0.beta.4pclos2015lincity-ng-2.9-0.beta.4pclos2015.i586.rpmf159d6ca453606def6be993c6feccc92bRPMS.games d ! i %%O%XYB@BABEBJCmeandmyshadow0.4.13pclos2015Puzzle/platform game where you try to reach the exit by solving puzzlesMe and My Shadow is a free libre puzzle/platform game in which you try to reach the exit by solving puzzles. Spikes, moving blocks, fragile blocks and much more stand between you and the exit. Record your moves and let your shadow mimic them to reach blocks you couldn't reach alone.EGames/Arcadelinuxi586meandmyshadow-0.4.1-3pclos2015.src.rpmmeandmyshadowmeandmyshadow(x86-32)  @@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@ rpmlib(PayloadFilesHavePrefix)rpmlib(CompressedFileNames)libGL.so.1libGLU.so.1libICE.so.6libSDL-1.2.so.0libSDL_gfx.so.15libSDL_image-1.2.so.0libSDL_mixer-1.2.so.0libSDL_ttf-2.0.so.0libSM.so.6libX11.so.6libXext.so.6libarchive.so.13libc.so.6libc.so.6(GLIBC_2.0)libc.so.6(GLIBC_2.1)libc.so.6(GLIBC_2.1.3)libc.so.6(GLIBC_2.3)libc.so.6(GLIBC_2.3.4)libc.so.6(GLIBC_2.4)libcrypto.so.1.0.0libcurl.so.4libgcc_s.so.1libgcc_s.so.1(GCC_3.0)libm.so.6libm.so.6(GLIBC_2.0)libpthread.so.0libpthread.so.0(GLIBC_2.0)libssl.so.1.0.0libstdc++.so.6libstdc++.so.6(GLIBCXX_3.4)libstdc++.so.6(GLIBCXX_3.4.11)libstdc++.so.6(GLIBCXX_3.4.15)libstdc++.so.6(GLIBCXX_3.4.9)rtld(GNU_HASH)rpmlib(PayloadIsLzma)4.0-13.0.4-14.4.6-10.4.1-3pclos20150.4.1-3pclos2015meandmyshadow-0.4.1-3pclos2015.i586.rpm: 1dadc6ab25f8247232e019e047370f39RPMS.gamesd   Q 0xXY\] ^(B@2BATBEXBJyCmillion1.0.04pclos2015Game "Who want to be a millionaire" (Russian version)Who want to be a millionaire? To game after watching TV show? This is Russian version of the game. Other languages are not supported.Games/Puzzleslinuxi586million-1.0.0-4pclos2015.src.rpmmillionmillion(x86-32)  @@@@@@@@@@@@@@@ rpmlib(PayloadFilesHavePrefix)rpmlib(CompressedFileNames)libQtCore.so.4libQtGui.so.4libQtSql.so.4libSDL-1.2.so.0libSDL_mixer-1.2.so.0libc.so.6libc.so.6(GLIBC_2.0)libc.so.6(GLIBC_2.1.3)libgcc_s.so.1libgcc_s.so.1(GCC_3.0)libm.so.6libpthread.so.0libstdc++.so.6libstdc++.so.6(GLIBCXX_3.4)rtld(GNU_HASH)rpmlib(PayloadIsLzma)4.0-13.0.4-14.4.6-11.0.0-4pclos20151.0.0-4pclos2015million/usr/bin/million-1.0.0-4pclos2015.i586.rpmmae62c2f5bb29385e45e414c336dffd64RPMS.games Xd   d  /LBTBZBXY\]^B@ BA (BE ,BJ MCopenclonk5.5.12pclos2015An action-packed game of strategy, tactics, and skill featuring ClonksClonk is a multiplayer-action-tactics-skill game. It is often referred to as a mixture of The Settlers and Worms. In a simple 2D antfarm-style landscape, the player controls his crew of Clonks, small but robust humanoid beings. The game encourages free play but the normal goal is to either exploit valuable resources from the earth by building a mine or fight each other on an arena-like map.h[Games/Arcadelinuxi586openclonk-5.5.1-2pclos2015.src.rpmopenclonkopenclonk(x86-32)  @@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@ openclonk-datarpmlib(PayloadFilesHavePrefix)rpmlib(CompressedFileNames)libGL.so.1libGLEW.so.1.7libGLU.so.1libICE.so.6libSDL-1.2.so.0libSDL_mixer-1.2.so.0libSM.so.6libX11.so.6libXext.so.6libXrandr.so.2libatk-1.0.so.0libc.so.6libc.so.6(GLIBC_2.0)libc.so.6(GLIBC_2.1)libc.so.6(GLIBC_2.1.3)libc.so.6(GLIBC_2.10)libc.so.6(GLIBC_2.11)libc.so.6(GLIBC_2.3)libc.so.6(GLIBC_2.3.4)libc.so.6(GLIBC_2.4)libc.so.6(GLIBC_2.7)libc.so.6(GLIBC_2.8)libc.so.6(GLIBC_2.9)libcairo.so.2libfontconfig.so.1libfreetype.so.6libgcc_s.so.1libgcc_s.so.1(GCC_3.0)libgcc_s.so.1(GLIBC_2.0)libgdk-x11-2.0.so.0libgdk_pixbuf-2.0.so.0libgio-2.0.so.0libglib-2.0.so.0libgmodule-2.0.so.0libgobject-2.0.so.0libgtk-x11-2.0.so.0libixml.so.2libjpeg.so.8libm.so.6libm.so.6(GLIBC_2.0)libm.so.6(GLIBC_2.1)libpango-1.0.so.0libpangocairo-1.0.so.0libpangoft2-1.0.so.0libpng12.so.0libpthread.so.0libpthread.so.0(GLIBC_2.0)libpthread.so.0(GLIBC_2.1)libpthread.so.0(GLIBC_2.3.2)librt.so.1librt.so.1(GLIBC_2.2)libstdc++.so.6libstdc++.so.6(GLIBCXX_3.4)libstdc++.so.6(GLIBCXX_3.4.11)libstdc++.so.6(GLIBCXX_3.4.14)libstdc++.so.6(GLIBCXX_3.4.15)libstdc++.so.6(GLIBCXX_3.4.20)libstdc++.so.6(GLIBCXX_3.4.9)libthreadutil.so.6libupnp.so.6libz.so.1rtld(GNU_HASH)rpmlib(PayloadIsLzma)5.5.1-2pclos20154.0-13.0.4-14.4.6-15.5.1-2pclos20155.5.1-2pclos2015c4group/usr/bin/openclonk-5.5.1-2pclos2015.i586.rpm&j}a04cb0f24d4bf391218098c5e25e80d5RPMS.gamesd " L )8DXYB@BABEBJCopenclonk-data5.5.12pclos2015Arch-independent data files for OpenClonkArch-independent data files for OpenClonk. The purpose of this package is to be installed alongside the "openclonk" package which contains the game binary.zcGames/Arcadelinuxnoarchopenclonk-5.5.1-2pclos2015.src.rpmopenclonk-data   rpmlib(PayloadFilesHavePrefix)rpmlib(CompressedFileNames)rpmlib(PayloadIsLzma)4.0-13.0.4-14.4.6-15.5.1-2pclos2015openclonk-data-5.5.1-2pclos2015.noarch.rpm~U4fbda95aa62572043198ede3152dcbabRPMS.gamesd   J XHYB@tBABEBJCopenra201410292pclos2015Open source game engine of Command & ConquerOpenRA is a Libre/Free Real Time Strategy game engine that allows the recreation of the early Command & Conquer titles. OpenRA currently includes three distinct mods that reinvent: - C&C (Tiberian Dawn) - C&C: Red Alert - Dune 2000. Cross-platform multiplayer is supported between Windows, OS X, and Linux. Singleplayer skirmishes against bots.D?Games/Strategylinuxi586openra-20141029-2pclos2015.src.rpmmono(Eluant)mono(FuzzyLogicLibrary)mono(ICSharpCode.SharpZipLib)mono(MaxMind.Db)mono(MaxMind.GeoIP2)mono(Mono.Nat)mono(Newtonsoft.Json)mono(OpenRA.Editor)mono(OpenRA.Game)mono(OpenRA.Lint)mono(OpenRA.Renderer.Null)mono(OpenRA.Renderer.Sdl2)mono(OpenRA.Utility)mono(RestSharp)mono(SDL2-CS)mono(SharpFont)mono(OpenRA.Mods.Cnc)mono(OpenRA.Mods.Common)mono(OpenRA.Mods.D2k)mono(OpenRA.Mods.RA)openraopenra(x86-32)   @@@@@@@@@@@@@@@@@ liblua5.1libsdl2.0_0openalrpmlib(PayloadFilesHavePrefix)rpmlib(CompressedFileNames)rpmlib(VersionedDependencies)liblua5.1libopenal1libsdl2.0_0mono(System)mono(System)mono(System.Core)mono(System.Data)mono(System.Drawing)mono(System.Drawing)mono(System.Numerics)mono(System.Runtime.Serialization)mono(System.Windows.Forms)mono(System.Xml)mono(System.Xml)mono(System.Xml.Linq)mono(mscorlib)mono(mscorlib)rpmlib(PayloadIsLzma)4.0-13.0.4-13.0.3-12.0.0.04.0.0.04.0.0.04.0.0.02.0.0.04.0.0.04.0.0.04.0.0.04.0.0.02.0.0.04.0.0.04.0.0.02.0.0.04.0.0.04.4.6-11.0.5229.277031.2.0.00.86.0.5180.2.2.00.3.1.01.0.0.04.5.0.00.0.0.00.0.0.00.0.0.00.0.0.00.0.0.00.0.0.0104.4.0.00.0.0.02.5.0.10.0.0.00.0.0.00.0.0.00.0.0.020141029-2pclos201520141029-2pclos2015openra-20141029-2pclos2015.i586.rpmw3cdb79b27ea9c2494291defc709acc71RPMS.gamesd   OH L[af $  XY\4]8^AB@KBApBEtBJCopenxcom1.0.03pclos2015Open-source reimplementation of the original X-ComOpenXcom is an open-source reimplementation of the popular UFO: Enemy Unknown (X-Com: UFO Defense in USA) videogame by Microprose, licensed under the GPL and written in C++ / SDL. See more info at the website: http://openxcom.org OpenXcom requires the original X-Com resources (any version). If you have the Steam version, you can find the X-Com game folder in "Steam\steamapps\common\xcom ufo defense\XCOM". When installing manually, copy the X-Com subfolders (GEODATA, GEOGRAPH, MAPS, ROUTES, SOUND, TERRAIN, UFOGRAPH, UFOINTRO, UNITS) to OpenXcom's data folder in the following path: /usr/share/openxcom/ Important! Please use supported game editions for data files. Otherwise you may get various messages about missing files or even segmentation faults.x5,Games/Strategylinuxi586openxcom-1.0.0-3pclos2015.src.rpmopenxcomopenxcom(x86-32)  @@@@@@@@@@@@@@@@@@@@@@@@@@@@@ rpmlib(PayloadFilesHavePrefix)rpmlib(CompressedFileNames)libGL.so.1libSDL-1.2.so.0libSDL_gfx.so.15libSDL_image-1.2.so.0libSDL_mixer-1.2.so.0libc.so.6libc.so.6(GLIBC_2.0)libc.so.6(GLIBC_2.1)libc.so.6(GLIBC_2.1.3)libc.so.6(GLIBC_2.2)libc.so.6(GLIBC_2.3)libc.so.6(GLIBC_2.3.4)libc.so.6(GLIBC_2.4)libgcc_s.so.1libgcc_s.so.1(GCC_3.0)libgcc_s.so.1(GLIBC_2.0)libm.so.6libm.so.6(GLIBC_2.0)libm.so.6(GLIBC_2.1)libpthread.so.0libpthread.so.0(GLIBC_2.0)libstdc++.so.6libstdc++.so.6(GLIBCXX_3.4)libstdc++.so.6(GLIBCXX_3.4.11)libstdc++.so.6(GLIBCXX_3.4.15)libstdc++.so.6(GLIBCXX_3.4.5)libstdc++.so.6(GLIBCXX_3.4.9)libyaml-cpp.so.0.5rtld(GNU_HASH)rpmlib(PayloadIsLzma)4.0-13.0.4-14.4.6-11.0.0-3pclos20151.0.0-3pclos2015openxcom/usr/bin/openxcom-1.0.0-3pclos2015.i586.rpm~3cab5cfcf6cf379a59d56c68c0da2fb4RPMS.gamesXd   /|  XY\]^B@BA(BE,BJMCpicsaw1.0.33pclos2015A jigsaw puzzle gamePicsaw is a jigsaw puzzle game that uses your own photos to make puzzles.Unspecifiedlinuxi586picsaw-1.0.3-3pclos2015.src.rpmpicsawpicsaw(x86-32)  @@@@@@@@@@@@@@@@@ rpmlib(PayloadFilesHavePrefix)rpmlib(CompressedFileNames)libc.so.6libc.so.6(GLIBC_2.0)libc.so.6(GLIBC_2.2)libc.so.6(GLIBC_2.3.4)libcairo.so.2libclutter-1.0.so.0libclutter-gtk-1.0.so.0libgdk-3.so.0libgdk_pixbuf-2.0.so.0libgio-2.0.so.0libglib-2.0.so.0libgobject-2.0.so.0libgtk-3.so.0libm.so.6libm.so.6(GLIBC_2.0)libpthread.so.0rtld(GNU_HASH)rpmlib(PayloadIsLzma)4.0-13.0.4-14.4.6-11.0.3-3pclos20151.0.3-3pclos2015picsaw/usr/bin/picsaw-1.0.3-3pclos2015.i586.rpm 6c9113621fbcec35cb6684b8ce6e8e61RPMS.gamesd   T  *L+XTY`B@BABEBJCprboom2.5.016pclos2015Free DOOM engine - DOOM is a classic 3D shoot-em-up gamePrBoom is a game engine: it provides a program to play DOOM levels, but it does not include any levels itself. More importantly, you need all the sounds, sprites, and other graphics that make up the DOOM environment. So to play PrBoom, you need one of the main DOOM date files from id Software: either doom.wad, doom2.wad, tnt.wad or plutonia.wad from one of the commercial DOOM games, or install FreeDOOM.}Games/Shooterlinuxi586prboom-2.5.0-16pclos2015.src.rpmdoom-engineprboomprboom(x86-32)  @@@@@@@@@@@@@@@@@ TiMidity++rpmlib(PayloadFilesHavePrefix)rpmlib(CompressedFileNames)libGL.so.1libGLU.so.1libSDL-1.2.so.0libSDL_mixer-1.2.so.0libSDL_net-1.2.so.0libc.so.6libc.so.6(GLIBC_2.0)libc.so.6(GLIBC_2.1)libc.so.6(GLIBC_2.1.3)libc.so.6(GLIBC_2.3)libc.so.6(GLIBC_2.3.4)libc.so.6(GLIBC_2.4)libc.so.6(GLIBC_2.7)libm.so.6libm.so.6(GLIBC_2.15)libpng12.so.0rtld(GNU_HASH)rpmlib(PayloadIsLzma)4.0-13.0.4-14.4.6-12.5.0-16pclos20152.5.0-16pclos2015prboom-2.5.0-16pclos2015.i586.rpm[c25b8bc66310703d1167ac1d19d7516bRPMS.gamesdd   -| ,XYB@ BA4BE8BJYCprboom-gl2.5.016pclos2015OpenGL versionThis package contains the PrBooM binary that runs accelerated through OpenGL. Games/Shooterlinuxi586prboom-2.5.0-16pclos2015.src.rpmprboom-glprboom-gl(x86-32)  @@@@@@@@@@@@@@@@@ prboomrpmlib(PayloadFilesHavePrefix)rpmlib(CompressedFileNames)libGL.so.1libGLU.so.1libSDL-1.2.so.0libSDL_mixer-1.2.so.0libSDL_net-1.2.so.0libc.so.6libc.so.6(GLIBC_2.0)libc.so.6(GLIBC_2.1)libc.so.6(GLIBC_2.1.3)libc.so.6(GLIBC_2.3)libc.so.6(GLIBC_2.3.4)libc.so.6(GLIBC_2.4)libc.so.6(GLIBC_2.7)libm.so.6libm.so.6(GLIBC_2.15)libpng12.so.0rtld(GNU_HASH)rpmlib(PayloadIsLzma)2.5.04.0-13.0.4-14.4.6-12.5.0-16pclos20152.5.0-16pclos2015prboom-gl-2.5.0-16pclos2015.i586.rpma67b005948f2c98cdd9ef65b29a3907fRPMS.gamesdd " 5 XeXY\]^B@BA4BE8BJYCprboom-server2.5.016pclos2015PrBooM game serverThis package contains the PrBooM server binary, that is the program that passes data between the different players in the game.]Games/Shooterlinuxi586prboom-2.5.0-16pclos2015.src.rpmprboom-serverprboom-server(x86-32)   @@@@@@@@ rpm-helperprboom/bin/sh/bin/shrpmlib(PayloadFilesHavePrefix)rpmlib(CompressedFileNames)libSDL_net-1.2.so.0libc.so.6libc.so.6(GLIBC_2.0)libc.so.6(GLIBC_2.1)libc.so.6(GLIBC_2.1.3)libc.so.6(GLIBC_2.3.4)libc.so.6(GLIBC_2.4)rtld(GNU_HASH)rpmlib(PayloadIsLzma)2.5.04.0-13.0.4-14.4.6-12.5.0-16pclos20152.5.0-16pclos2015prboom-game-serverprboom-game-server/etc/rc.d/init.d//etc/sysconfig/prboom-server-2.5.0-16pclos2015.i586.rpmEPfe0012932e1e0ee30bb9045ba774db95RPMS.games d  " + ( \ h XYB@BABEBJCquake23.21_r0.16.117pclos2015Quake IIShortly after landing on an alien surface you learn that hundreds of your men have been reduced to just a few. Now you must fight your way through heavily fortified military installations, lower the city's defenses and shut down the enemy's war machine. Only then will the fate of humanity be known. * Larger, mission-based levels: You have a series of complex missions, what you do in one level could affect another. One false move and you could alert security, flood an entire passageway, or worse. * Superior artificial intelligence: This time the enemy has IQs the size of their appetites. The can evade your attack, strategically position themselves for an ambush and hunt your ass down. * In-your-face sound and graphics hear distant combat explosions and rockets whizzing past your head. And with a compatible 3-D graphics accelerator, experience smoother 16-bit graphics and real-time lighting effects. * Wicked multiplayer capabilities More than 32 players, friends or foes, can do at it in a bloody deathmatch via LAN and over the internet. -- You need PAK files for Quake II to run this game -- Install the PAK files in /usr/share/games/quake2.PzGames/Shooterlinuxi586quake2-3.21_r0.16.1-17pclos2015.src.rpmgamei386.soquake2quake2(x86-32)  @@@@@@@@@@ rpmlib(PayloadFilesHavePrefix)rpmlib(CompressedFileNames)libc.so.6libc.so.6(GLIBC_2.0)libc.so.6(GLIBC_2.1)libc.so.6(GLIBC_2.1.3)libc.so.6(GLIBC_2.3)libc.so.6(GLIBC_2.7)libdl.so.2libdl.so.2(GLIBC_2.0)libdl.so.2(GLIBC_2.1)rtld(GNU_HASH)rpmlib(PayloadIsLzma)4.0-13.0.4-14.4.6-13.21_r0.16.1-17pclos20153.21_r0.16.1-17pclos2015quake2-3.21_r0.16.1-17pclos2015.i586.rpmB5d77c629f39645c4d658b2ba3ddc0b5aRPMS.games$d  % ; TVXYB@BABEBJCquake2-aa3.21_r0.16.117pclos2015Quake II aalib clientThis archive contains Quake II for aalib. -- You need PAK files for Quake II to run this game --/Games/Shooterlinuxi586quake2-3.21_r0.16.1-17pclos2015.src.rpmref_sdlgl.soref_softaa.soquake2-aaquake2-aa(x86-32)  @@@@@@@@@@ quake2rpmlib(PayloadFilesHavePrefix)rpmlib(CompressedFileNames)libSDL-1.2.so.0libaa.so.1libc.so.6libc.so.6(GLIBC_2.0)libc.so.6(GLIBC_2.1)libc.so.6(GLIBC_2.1.3)libc.so.6(GLIBC_2.3)libm.so.6libm.so.6(GLIBC_2.15)rtld(GNU_HASH)rpmlib(PayloadIsLzma)3.21_r0.16.14.0-13.0.4-14.4.6-13.21_r0.16.1-17pclos20153.21_r0.16.1-17pclos2015quake2-aa-3.21_r0.16.1-17pclos2015.i586.rpm8b97a3f13f9527f43dce58ff1b1af5a3RPMS.gamesd  & J *05]XY\<]H^]B@BABEBJCquake2-ctf3.21_r0.16.117pclos2015Quake II Capture the Flag for LinuxQuake II Capture The Flag (Q2CTF) is a multiplayer addon for Quake2 that features a simple set of rules for team based play. It features eight unique maps and special powerups to enhance and make the gameplay more exciting. Q2CTF requires the full retail version of Quake II installed in order to play. Once installed, you simple need to connect to a Quake2 game server that is running the Q2CTF addon. -- You need PAK files for Quake II to run this game --kGames/Shooterlinuxi586quake2-3.21_r0.16.1-17pclos2015.src.rpmgamei386.soquake2-ctfquake2-ctf(x86-32)   @@@@@@ quake2quake2-serverrpm-helperrpm-helper/bin/sh/bin/shrpmlib(PayloadFilesHavePrefix)rpmlib(CompressedFileNames)libc.so.6libc.so.6(GLIBC_2.0)libc.so.6(GLIBC_2.1)libc.so.6(GLIBC_2.1.3)libc.so.6(GLIBC_2.7)rtld(GNU_HASH)rpmlib(PayloadIsLzma)3.21_r0.16.13.21_r0.16.14.0-13.0.4-14.4.6-13.21_r0.16.1-17pclos20153.21_r0.16.1-17pclos2015ctfserver.cfgq2ctf/etc/quake2//etc/quake2/ctf//etc/rc.d/init.d/quake2-ctf-3.21_r0.16.1-17pclos2015.i586.rpm"a6489b4c1f92bea9f0386fd4f49b6ff0RPMS.gamesd  & :  @ 4 X`YlB@BABEBJCquake2-glx3.21_r0.16.117pclos2015Quake II GLX clientThis archive contains Quake II for GLX. -- You need PAK files for Quake II to run this game --Games/Shooterlinuxi586quake2-3.21_r0.16.1-17pclos2015.src.rpmref_glx.soquake2-glxquake2-glx(x86-32)  @@@@@@@@@ quake2rpmlib(PayloadFilesHavePrefix)rpmlib(CompressedFileNames)libX11.so.6libXxf86dga.so.1libXxf86vm.so.1libc.so.6libc.so.6(GLIBC_2.0)libc.so.6(GLIBC_2.1)libc.so.6(GLIBC_2.1.3)libc.so.6(GLIBC_2.3)rtld(GNU_HASH)rpmlib(PayloadIsLzma)3.21_r0.16.14.0-13.0.4-14.4.6-13.21_r0.16.1-17pclos20153.21_r0.16.1-17pclos2015quake2-glx-3.21_r0.16.1-17pclos2015.i586.rpm)fb3809ee28f66114d86ab59020a8100fRPMS.gamesd ( Z` drx}   XYB@+BA\BE`BJCquake2-rogue3.21_r0.16.117pclos2015Quake II Mission Pack #2: "Ground Zero" for LinuxThis archive contains Mission Pack "Ground Zero" for Quake II. The Alien Assault Continues. Take out the Big Gun, sounded simple enough, except the Stroggs were waiting. You and a few Marines like you, are the lucky ones. The Gravity Well, the Stroggs' newest weapon in its arsenal against mankind, is operational. You've made it down in one piece and are still able to contact the fleet. With the fleet trapped around Stroggos, five percent of ground forces surviving, and that number dwindling by the second, your orders have changed: Free your comrades in orbit. Destroy the Gravity Well! New Enemies Get ready to face the toughest horde of Stroggs, straight from the bio-vats. The Stalker, Turrets, Daedalus, Medic Commander, Carrier and the Queen Bitch herself, the Black Widow. 14 Entirely new levels and 10 new deathmatch levels Brand new real estate with the same dynamic sense of reality and dramatic visuals as Quake II. These new environments will challenge even the biggest Quake II aficionado. New Power-ups Tag 'em and Bag 'em. Deathmatch specific power-ups: the Vengeance Sphere, Hunter Sphere, and Anti-matter Bomb. With everything that we've cooked up for you here, you're sure to annihilate anyone or anything foolish enough to call you foe. New Weapons The Chainsaw, ETF Rifle, and Plasma Beam. If you can't get the job done with these babies, it's time to go back to Basic. Accept no substitutes! Official, id-authorized mission packs outpace the rest! -- You need PAK files for Quake II to run this game -- Games/Shooterlinuxi586quake2-3.21_r0.16.1-17pclos2015.src.rpmgamei386.soquake2-roguequake2-rogue(x86-32)  @@@@@@ quake2rpmlib(PayloadFilesHavePrefix)rpmlib(CompressedFileNames)libc.so.6libc.so.6(GLIBC_2.0)libc.so.6(GLIBC_2.1)libc.so.6(GLIBC_2.1.3)libc.so.6(GLIBC_2.7)rtld(GNU_HASH)rpmlib(PayloadIsLzma)3.21_r0.16.14.0-13.0.4-14.4.6-13.21_r0.16.1-17pclos20153.21_r0.16.1-17pclos2015quake2-rogue-3.21_r0.16.1-17pclos2015.i586.rpm680e0e18a9ab0711cfc7db766b27bc8e2RPMS.gamesPd  & : X{XYB@BA BE$BJECquake2-sdl3.21_r0.16.117pclos2015Quake II SDL clientThis archive contains Quake II for SDL. -- You need PAK files for Quake II to run this game -->Games/Shooterlinuxi586quake2-3.21_r0.16.1-17pclos2015.src.rpmref_sdlgl.soref_softsdl.soquake2-sdlquake2-sdl(x86-32)  @@@@@@@@@@@ quake2rpmlib(PayloadFilesHavePrefix)rpmlib(CompressedFileNames)libSDL-1.2.so.0libc.so.6libc.so.6(GLIBC_2.0)libc.so.6(GLIBC_2.1)libc.so.6(GLIBC_2.1.3)libc.so.6(GLIBC_2.3)libc.so.6(GLIBC_2.7)libdl.so.2libdl.so.2(GLIBC_2.0)libdl.so.2(GLIBC_2.1)rtld(GNU_HASH)rpmlib(PayloadIsLzma)3.21_r0.16.14.0-13.0.4-14.4.6-13.21_r0.16.1-17pclos20153.21_r0.16.1-17pclos2015quake2-sdl-3.21_r0.16.1-17pclos2015.i586.rpm4^686ba468e8d16cfeea3fe004831ebf6cRPMS.gamesd ) 9 TaXY\]^B@(BAXBE\BJ}Cquake2-server3.21_r0.16.117pclos2015Quake II serverThis archive contains the Quake II dedicated server. -- You need PAK files for Quake II to run this game --Games/Shooterlinuxi586quake2-3.21_r0.16.1-17pclos2015.src.rpmquake2-serverquake2-server(x86-32)   @@@@@@@@ quake2rpm-helperrpm-helper/bin/sh/bin/shrpmlib(PayloadFilesHavePrefix)rpmlib(CompressedFileNames)libc.so.6libc.so.6(GLIBC_2.0)libc.so.6(GLIBC_2.1)libc.so.6(GLIBC_2.3)libdl.so.2libdl.so.2(GLIBC_2.0)libdl.so.2(GLIBC_2.1)rtld(GNU_HASH)rpmlib(PayloadIsLzma)4.0-13.0.4-14.4.6-13.21_r0.16.1-17pclos20153.21_r0.16.1-17pclos2015quake2baseq2server.cfgq2ded/etc//etc/quake2//etc/quake2/baseq2//etc/rc.d/init.d/quake2-server-3.21_r0.16.1-17pclos2015.i586.rpm*7d2c5cb9e5dd46f184ee30977fecfeac8RPMS.gamesd ' < ( T ' XTY`B@BABEBJCquake2-svga3.21_r0.16.117pclos2015Quake II SVGA clientThis archive contains Quake II for SVGALib Console Graphics. -- You need PAK files for Quake II to run this game --Games/Shooterlinuxi586quake2-3.21_r0.16.1-17pclos2015.src.rpmref_soft.soquake2-svgaquake2-svga(x86-32)  @@@@@@@ quake2rpmlib(PayloadFilesHavePrefix)rpmlib(CompressedFileNames)libc.so.6libc.so.6(GLIBC_2.0)libc.so.6(GLIBC_2.1)libc.so.6(GLIBC_2.1.3)libc.so.6(GLIBC_2.3)libvga.so.1rtld(GNU_HASH)rpmlib(PayloadIsLzma)3.21_r0.16.14.0-13.0.4-14.4.6-13.21_r0.16.1-17pclos20153.21_r0.16.1-17pclos2015quake2-svga-3.21_r0.16.1-17pclos2015.i586.rpm{206bda8c13a94146e4d8ca825903b5c7RPMS.gamesd  & :  DJXxYB@BABEBJ Cquake2-x113.21_r0.16.117pclos2015Quake II X11 clientThis archive contains Quake II for X11. -- You need PAK files for Quake II to run this game --TGames/Shooterlinuxi586quake2-3.21_r0.16.1-17pclos2015.src.rpmref_softx.soquake2-x11quake2-x11(x86-32)  @@@@@@@@@@ quake2rpmlib(PayloadFilesHavePrefix)rpmlib(CompressedFileNames)libX11.so.6libXext.so.6libXxf86dga.so.1libc.so.6libc.so.6(GLIBC_2.0)libc.so.6(GLIBC_2.1)libc.so.6(GLIBC_2.1.3)libc.so.6(GLIBC_2.2)libc.so.6(GLIBC_2.3)rtld(GNU_HASH)rpmlib(PayloadIsLzma)3.21_r0.16.14.0-13.0.4-14.4.6-13.21_r0.16.1-17pclos20153.21_r0.16.1-17pclos2015quake2-x11-3.21_r0.16.1-17pclos2015.i586.rpmd783d3f63638cb4d4014bfc110f17771RPMS.gamesd ) ] P x ? XhYtB@BABEBJCquake2-xatrix3.21_r0.16.117pclos2015Quake II Mission Pack #1: "The Reckoning" for LinuxThis archive contains Mission Pack "The Reckoning" for Quake II. The Reckoning is sure to get your heart pumping...well, if you can avoid getting gibbed by the Strogg. Check out just some of the features below that will give you the cardiac workout you need! * 18 arduous levels to conquer & 7 brutal deathmatch exclusive levels: Dive into a series of mission-based campaigns and ransack your way through three all-new hazardous episodes. Experience bioluminescent life forms, stalagmites and stalactites and other breathtaking environments. * Fresh foes to defeat: Gekks are lighting-fast creatures that will hunt you down, leaping from the shadows to claw or bite. Though innocent looking, the Repair Bot has the ability to awaken dead Strogg from eternal sleep. * Added weapons to wield: The Phalanx Particle Canon emits a pulsing stream of deadly energy into unsuspecting foes. The Trap sucks nearby enemies inside and turns them into food cubes for player consumption. The Ion Ripper fires a blast of glowing boomerangs capable of ricocheting off of walls to track targets. -- You need PAK files for Quake II to run this game -- ZGames/Shooterlinuxi586quake2-3.21_r0.16.1-17pclos2015.src.rpmgamei386.soquake2-xatrixquake2-xatrix(x86-32)  @@@@@@ quake2rpmlib(PayloadFilesHavePrefix)rpmlib(CompressedFileNames)libc.so.6libc.so.6(GLIBC_2.0)libc.so.6(GLIBC_2.1)libc.so.6(GLIBC_2.1.3)libc.so.6(GLIBC_2.7)rtld(GNU_HASH)rpmlib(PayloadIsLzma)3.21_r0.16.14.0-13.0.4-14.4.6-13.21_r0.16.1-17pclos20153.21_r0.16.1-17pclos2015quake2-xatrix-3.21_r0.16.1-17pclos2015.i586.rpm @2286b346b1264f5435dd3509b055c90fRPMS.gamesd  ? ***XXYhB@BABEBJCrbdoom3-bfg1.0.22pclos2015Doom 3: BFG Edition game engineDoom 3: BFG Edition game engine with soft shadows, cleaned up source, Linux and 64 bit support. WARNING! Playing Doom 3: BFG Edition still requires a legitimate copy of the game. You can purchase a copy from Steam or your favorite retailer. Place "base" folder from the Doom 3 installation to: /usr/share/games/rbdoom3-bfg/ or $HOME/.rbdoom3bfg/Games/Arcadelinuxi586rbdoom3-bfg-1.0.2-2pclos2015.src.rpmRBDOOM-3-BFGdoom3-bfgrbdoom3-bfgrbdoom3-bfg(x86-32)   @@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@ rpmlib(VersionedDependencies)rpmlib(PayloadFilesHavePrefix)rpmlib(CompressedFileNames)libGL.so.1libSDL-1.2.so.0libavcodec.so.56libavformat.so.56libavutil.so.54libc.so.6libc.so.6(GLIBC_2.0)libc.so.6(GLIBC_2.1)libc.so.6(GLIBC_2.1.3)libc.so.6(GLIBC_2.11)libc.so.6(GLIBC_2.15)libc.so.6(GLIBC_2.2)libc.so.6(GLIBC_2.2.3)libc.so.6(GLIBC_2.3)libc.so.6(GLIBC_2.3.4)libc.so.6(GLIBC_2.4)libdl.so.2libdl.so.2(GLIBC_2.0)libdl.so.2(GLIBC_2.1)libgcc_s.so.1libgcc_s.so.1(GCC_3.0)libgcc_s.so.1(GLIBC_2.0)libm.so.6libm.so.6(GLIBC_2.0)libm.so.6(GLIBC_2.1)libm.so.6(GLIBC_2.15)libopenal.so.1libpthread.so.0libpthread.so.0(GLIBC_2.0)libpthread.so.0(GLIBC_2.1)libpthread.so.0(GLIBC_2.2)libpthread.so.0(GLIBC_2.3.2)librt.so.1librt.so.1(GLIBC_2.2)libstdc++.so.6libstdc++.so.6(GLIBCXX_3.4)libswscale.so.3rtld(GNU_HASH)rpmlib(PayloadIsLzma)3.0.3-14.0-13.0.4-14.4.6-11.0.21.0.21.0.2-2pclos20151.0.2-2pclos2015rbdoom3-bfg-1.0.2-2pclos2015.i586.rpm3d45fda620a8baf8ee076fe1cb77e55b5RPMS.gamestd   9p t!T!!XY\] ^B@!BADBEHBJiCredeclipse1.48pclos2015A Free, Casual Arena ShooterRed Eclipse is a fun-filled new take on the casual first person arena shooter, built as a total conversion of Cube Engine 2, which lends itself toward a balanced gameplay, with a general theme of agility in a variety of environments. Features: * Balanced gameplay, with a general theme of agility in a variety of environments * Parkour, impulse boosts, dashing, sliding, and other tricks * Favourite gamemodes with tons of mutators and variables * Available for Windows, Linux/BSD and Mac OSX * Builtin editor lets you create your own maps cooperatively onlineGames/Simulationlinuxi586speed-dreams-2.1.0-6pclos2015.src.rpmhuman.sokilo2008.solegacymenu.soliblearning.solibnetworking.solibportability.solibrobottools.solibtgf.solibtgfclient.solibtgfdata.sonetworkhuman.sosimplix.sosimuv2.1.sosimuv4.sosnddefault.sossggraph.sostandardgame.sotelemetryv1.sotextonly.sotrackv1.sousr.sospeed-dreamsspeed-dreams(x86-32)  @@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@ speed-dreams-data-baserpmlib(PayloadFilesHavePrefix)rpmlib(CompressedFileNames)libGL.so.1libGLU.so.1libICE.so.6libSDL-1.2.so.0libSM.so.6libX11.so.6libXext.so.6libXrandr.so.2libc.so.6libc.so.6(GLIBC_2.0)libc.so.6(GLIBC_2.1)libc.so.6(GLIBC_2.1.3)libc.so.6(GLIBC_2.11)libc.so.6(GLIBC_2.2)libc.so.6(GLIBC_2.3.4)libc.so.6(GLIBC_2.4)libdl.so.2libdl.so.2(GLIBC_2.0)libdl.so.2(GLIBC_2.1)libenet.so.2libexpat.so.1libgcc_s.so.1libgcc_s.so.1(GCC_3.0)libjpeg.so.8libm.so.6libm.so.6(GLIBC_2.0)libm.so.6(GLIBC_2.1)libnetworking.solibogg.so.0libopenal.so.1libplibjs.so.1.8.5libplibsg.so.1.8.5libplibsl.so.1.8.5libplibssg.so.1.8.5libplibssgaux.so.1.8.5libplibul.so.1.8.5libpng12.so.0libportability.solibpthread.so.0libpthread.so.0(GLIBC_2.0)libpthread.so.0(GLIBC_2.3.4)librobottools.solibstdc++.so.6libstdc++.so.6(GLIBCXX_3.4)libstdc++.so.6(GLIBCXX_3.4.11)libstdc++.so.6(GLIBCXX_3.4.15)libstdc++.so.6(GLIBCXX_3.4.9)libtgf.solibtgfclient.solibtgfdata.solibvorbis.so.0libvorbisfile.so.3libz.so.1rtld(GNU_HASH)rpmlib(PayloadIsLzma)2.1.0-6pclos20154.0-13.0.4-14.4.6-12.1.0-6pclos20152.1.0-6pclos2015liblearning.solibnetworking.solibportability.solibrobottools.solibtgf.solibtgfclient.solibtgfdata.so/usr/lib/games/speed-dreams-2/lib/speed-dreams-2.1.0-6pclos2015.i586.rpmu2dc19c8bb3525acc4c1bb0bffd2e8f94RPMS.games\d * Gh l}cBXYZ[B@BA,BE0BJQCspeed-dreams-data-base2.1.06pclos2015Data base for Speed Dreams 2Base data for Speed Dreams 2. +Games/Simulationlinuxi586speed-dreams-2.1.0-6pclos2015.src.rpmspeed-dreams-data-basespeed-dreams-data-base(x86-32)    rpmlib(VersionedDependencies)rpmlib(PayloadFilesHavePrefix)rpmlib(CompressedFileNames)rpmlib(PayloadIsLzma)3.0.3-14.0-13.0.4-14.4.6-1speed-dreams-data-base2.1.0-1speed-dreams-data-base2.1.0-6pclos20152.1.0-6pclos20152.1.0-1speed-dreams-data-base-2.1.0-6pclos2015.i586.rpmǪ099d378c236832ec47cba064f1ac5da7RPMS.gamesd ( A@ DU[b;X`YdB@uBABEBJCspeed-dreams-data-hq2.1.03pclos2015HQ data for Speed DreamsHQ data for Speed Dreams - new tracks: brondehach, chemisay, corkscrew, forza, karwada, allondaz, charmey, arizona, manton - new cars: 36GP, LS1 series - new robots: simplix_ls1, simplix_36GP, usr_ls1, usr_36GP - adds mods: championship, single event5PGames/Simulationlinuxnoarchspeed-dreams-data-hq-2.1.0-3pclos2015.src.rpmspeed-dreams-data-hq   speed-dreams-data-basespeed-dreams-robots-hqrpmlib(PayloadFilesHavePrefix)rpmlib(CompressedFileNames)rpmlib(PayloadIsLzma)2.1.02.1.04.0-13.0.4-14.4.6-12.1.0-3pclos2015speed-dreams-data-hq-2.1.0-3pclos2015.noarch.rpm465ea879e481577fe660cde148c5dbe3RPMS.games0d" - Kh l}XYB@BABEBJ%Cspeed-dreams-data-more-hq2.1.03pclos2015More HQ data for Speed DreamsMore HQ data for Speed Dreams - new tracks: aalborg, migrant, ruudskogen, garguree, inuksuk, lombaro, ole-oroad-1, peters, pinabashi, prenzlau, salty, longpond, mile, milky-five, newton - new cars: MPA1 and TRB1 series - new robots: simplix_mpa1, usr_mpa1, simplix_trb1, usr_trb1 n_Games/Simulationlinuxnoarchspeed-dreams-data-more-hq-2.1.0-3pclos2015.src.rpmspeed-dreams-data-more-hq   speed-dreams-data-basespeed-dreams-data-hqspeed-dreams-robots-more-hqrpmlib(PayloadFilesHavePrefix)rpmlib(CompressedFileNames)rpmlib(PayloadIsLzma)2.1.02.1.02.1.04.0-13.0.4-14.4.6-12.1.0-3pclos2015speed-dreams-data-more-hq-2.1.0-3pclos2015.noarch.rpm0bf8565fcf297d91d2b4a0d180bcdb2fRPMS.gamesd ) P )@XXYB@-BA`BEdBJCspeed-dreams-data-wip2.1.03pclos2015Work-in-progress data for Speed DreamsWork-in-progress data for Speed Dreams - new tracks : dirt-1, dirt-2, dirt-4, dirt-6, mixed-1, mixed-2, e-track-2, e-track-3, e-track-4, e-track-5, spring, street-1, wheel-1, a-speedway, b-speedway, c-speedway, d-speedway, e-speedway, f-speedway, caddo, sunshine, tennessee - new cars : ls2, mp5, rs series - new robots : simplix_ls2, usr_ls2, simplix_mp5, usr_rs - adds mod: career Games/Simulationlinuxnoarchspeed-dreams-data-wip-2.1.0-3pclos2015.src.rpmspeed-dreams-data-wip   speed-dreams-data-basespeed-dreams-data-hqspeed-dreams-robots-wiprpmlib(PayloadFilesHavePrefix)rpmlib(CompressedFileNames)rpmlib(PayloadIsLzma)2.1.02.1.02.1.04.0-13.0.4-14.4.6-12.1.0-3pclos2015speed-dreams-data-wip-2.1.0-3pclos2015.noarch.rpm 0944831f3231b3cbd7f583ecfaf3493a9RPMS.games d & I fXYB@BABEBJCspeed-dreams-devel2.1.06pclos2015Development files for speed-dreamsIncludes files for robots development for speed-dreams.nGames/Simulationlinuxi586speed-dreams-2.1.0-6pclos2015.src.rpmspeed-dreams-develspeed-dreams-devel(x86-32)   speed-dreamsrpmlib(PayloadFilesHavePrefix)rpmlib(CompressedFileNames)rpmlib(PayloadIsLzma)2.1.04.0-13.0.4-14.4.6-12.1.0-6pclos20152.1.0-6pclos2015speed-dreams-devel-2.1.0-6pclos2015.i586.rpmrc8bad1a951599bc4fb08bd177cb238c6RPMS.gamesd * H dX0Y@B@dBABEBJCspeed-dreams-robots-hq2.1.06pclos2015Basic robots for speed-dreamsHQ robots for LS1 and 36GP series cars in speed-dreams. ƀGames/Simulationlinuxi586speed-dreams-2.1.0-6pclos2015.src.rpmsimplix.sousr.sospeed-dreams-robots-hqspeed-dreams-robots-hq(x86-32)   @@@@@@@@@@@@@@@@ speed-dreamsspeed-dreams-data-hqrpmlib(PayloadFilesHavePrefix)rpmlib(CompressedFileNames)libc.so.6libc.so.6(GLIBC_2.0)libc.so.6(GLIBC_2.1)libc.so.6(GLIBC_2.1.3)libc.so.6(GLIBC_2.3.4)libc.so.6(GLIBC_2.4)libgcc_s.so.1libgcc_s.so.1(GCC_3.0)libm.so.6libm.so.6(GLIBC_2.0)libm.so.6(GLIBC_2.1)librobottools.solibstdc++.so.6libstdc++.so.6(GLIBCXX_3.4)libtgf.sortld(GNU_HASH)rpmlib(PayloadIsLzma)2.1.02.1.04.0-13.0.4-14.4.6-12.1.0-6pclos20152.1.0-6pclos2015speed-dreams-robots-hq-2.1.0-6pclos2015.i586.rpm89616d3edc8fc43598a3a2a496755485RPMS.gamesd$ / O 4@XtYB@BABEBJCspeed-dreams-robots-more-hq2.1.06pclos2015More HQ robots for speed-dreamsMore HQ robots for TRB1 series cars and add kilo2008 robot in speed-dreams. ƀGames/Simulationlinuxi586speed-dreams-2.1.0-6pclos2015.src.rpmsimplix.sousr.sospeed-dreams-robots-more-hqspeed-dreams-robots-more-hq(x86-32)  @@@@@@@@@@@@@@@@ speed-dreamsspeed-dreams-robots-hqspeed-dreams-data-more-hqrpmlib(PayloadFilesHavePrefix)rpmlib(CompressedFileNames)libc.so.6libc.so.6(GLIBC_2.0)libc.so.6(GLIBC_2.1)libc.so.6(GLIBC_2.1.3)libc.so.6(GLIBC_2.3.4)libc.so.6(GLIBC_2.4)libgcc_s.so.1libgcc_s.so.1(GCC_3.0)libm.so.6libm.so.6(GLIBC_2.0)libm.so.6(GLIBC_2.1)librobottools.solibstdc++.so.6libstdc++.so.6(GLIBCXX_3.4)libtgf.sortld(GNU_HASH)rpmlib(PayloadIsLzma)2.1.02.1.04.0-13.0.4-14.4.6-12.1.0-6pclos20152.1.0-6pclos2015speed-dreams-robots-more-hq-2.1.0-6pclos2015.i586.rpm6afb1e863703d5569444d86be48aa850RPMS.gamesd  + G l!XTYdB@BABEBJCspeed-dreams-robots-wip2.1.06pclos2015WIP robots for speed-dreamsWIP robots for LS2, MP5 and RS series cars in speed-dreams. ƀGames/Simulationlinuxi586speed-dreams-2.1.0-6pclos2015.src.rpmsimplix.sousr.sospeed-dreams-robots-wipspeed-dreams-robots-wip(x86-32)  @@@@@@@@@@@@@@@@ speed-dreamsspeed-dreams-robots-more-hqspeed-dreams-data-wiprpmlib(PayloadFilesHavePrefix)rpmlib(CompressedFileNames)libc.so.6libc.so.6(GLIBC_2.0)libc.so.6(GLIBC_2.1)libc.so.6(GLIBC_2.1.3)libc.so.6(GLIBC_2.3.4)libc.so.6(GLIBC_2.4)libgcc_s.so.1libgcc_s.so.1(GCC_3.0)libm.so.6libm.so.6(GLIBC_2.0)libm.so.6(GLIBC_2.1)librobottools.solibstdc++.so.6libstdc++.so.6(GLIBCXX_3.4)libtgf.sortld(GNU_HASH)rpmlib(PayloadIsLzma)2.1.02.1.04.0-13.0.4-14.4.6-12.1.0-6pclos20152.1.0-6pclos2015speed-dreams-robots-wip-2.1.0-6pclos2015.i586.rpm5ab4e55031915cf0853a2ab93a40ea37RPMS.games8d   Tt x..v.XYB@BABE BJ-Cstuntrally2.53pclos2015Racing game with Track Editor, based on VDrift and OGRERally game with Stunt elements, based on VDrift and OGRE. The game features many tracks, sceneries, cars and a Track Editor. It focuses on closed rally tracks with possible stunt elements (jumps, loops, pipes). Warning! You need ogre-cg-plugin from Non-Free repository to run this game.%UGames/Arcadelinuxi586stuntrally-2.5-3pclos2015.src.rpmstuntrallystuntrally(x86-32)  @@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@ ogrestuntrally-tracksrpmlib(PayloadFilesHavePrefix)rpmlib(CompressedFileNames)libMyGUIEngine.so.3libOgreMain.so.1.9.0libOgreOverlay.so.1.9.0libOgrePaging.so.1.9.0libOgreTerrain.so.1.9.0libSDL2-2.0.so.0libboost_atomic.so.1.55.0libboost_chrono.so.1.55.0libboost_date_time.so.1.55.0libboost_filesystem.so.1.55.0libboost_system.so.1.55.0libboost_thread.so.1.55.0libboost_wave.so.1.55.0libc.so.6libc.so.6(GLIBC_2.0)libc.so.6(GLIBC_2.1)libc.so.6(GLIBC_2.1.3)libc.so.6(GLIBC_2.3)libc.so.6(GLIBC_2.3.4)libc.so.6(GLIBC_2.4)libenet.so.2libgcc_s.so.1libgcc_s.so.1(GCC_3.0)libgcc_s.so.1(GCC_4.0.0)libgcc_s.so.1(GLIBC_2.0)libm.so.6libm.so.6(GLIBC_2.0)libm.so.6(GLIBC_2.1)libogg.so.0libpthread.so.0libpthread.so.0(GLIBC_2.0)libpthread.so.0(GLIBC_2.3.2)librt.so.1libstdc++.so.6libstdc++.so.6(GLIBCXX_3.4)libstdc++.so.6(GLIBCXX_3.4.11)libstdc++.so.6(GLIBCXX_3.4.15)libstdc++.so.6(GLIBCXX_3.4.5)libstdc++.so.6(GLIBCXX_3.4.9)libvorbisfile.so.3rtld(GNU_HASH)rpmlib(PayloadIsLzma)2.54.0-13.0.4-14.4.6-12.5-3pclos20152.5-3pclos2015stuntrally-2.5-3pclos2015.i586.rpm 0h189d7baed6383959dbb9300ca9fda763RPMS.gamesd # :T Xekr04?XDYHB@WBABEBJCstuntrally-tracks2.53pclos2015Tracks for Stunt RallyTracks for Stunt Rally. Games/Arcadelinuxnoarchstuntrally-2.5-3pclos2015.src.rpmstuntrally-tracks   stuntrallyrpmlib(PayloadFilesHavePrefix)rpmlib(CompressedFileNames)rpmlib(PayloadIsLzma)2.54.0-13.0.4-14.4.6-1stuntrally2.32.5-3pclos2015stuntrally-tracks-2.5-3pclos2015.noarch.rpm~I82809a933059a213d7663cde9b98e12eRPMS.games0d   -  ..Q.XY\]^B@BABEBJ%Csupertux20.3.53pclos2015Jump'n run gameSuperTux is a classic 2D jump'n run sidescroller game in a similar style like the original SuperMario games.klAmusements/Games/Action/Arcadelinuxi586supertux2-0.3.5-3pclos2015.src.rpmsupertux2supertux2(x86-32)   @@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@ /bin/sh/bin/shrpmlib(PartialHardlinkSets)rpmlib(PayloadFilesHavePrefix)rpmlib(CompressedFileNames)libGL.so.1libGLEW.so.1.11libGLU.so.1libICE.so.6libSDL2-2.0.so.0libSDL2_image-2.0.so.0libSM.so.6libX11.so.6libXext.so.6libc.so.6libc.so.6(GLIBC_2.0)libc.so.6(GLIBC_2.1)libc.so.6(GLIBC_2.1.3)libc.so.6(GLIBC_2.3)libc.so.6(GLIBC_2.3.4)libc.so.6(GLIBC_2.4)libcurl.so.4libgcc_s.so.1libgcc_s.so.1(GCC_3.0)libgcc_s.so.1(GLIBC_2.0)libm.so.6libm.so.6(GLIBC_2.0)libm.so.6(GLIBC_2.1)libogg.so.0libopenal.so.1libphysfs.so.1libpthread.so.0libpthread.so.0(GLIBC_2.0)libstdc++.so.6libstdc++.so.6(GLIBCXX_3.4)libstdc++.so.6(GLIBCXX_3.4.11)libstdc++.so.6(GLIBCXX_3.4.14)libstdc++.so.6(GLIBCXX_3.4.15)libstdc++.so.6(GLIBCXX_3.4.18)libstdc++.so.6(GLIBCXX_3.4.20)libstdc++.so.6(GLIBCXX_3.4.6)libstdc++.so.6(GLIBCXX_3.4.9)libvorbis.so.0libvorbisfile.so.3rtld(GNU_HASH)rpmlib(PayloadIsXz)4.0.4-14.0-13.0.4-15.2-10.3.5-3pclos20150.3.5-3pclos2015supertux2/usr/bin/supertux2-0.3.5-3pclos2015.i586.rpm?Zc1e233f7bbe9b5c83a340cd8470d30e9RPMS.gamesd  0@ Dbhm+XXY`\]^B@BABEBJCtuxfootball0.3.12pclos20152D Football GameTux Football is a great 2D soccer (sometimes called football) game for Windows and Linux. It's bringing old style gameplay from DOS times back to the desktop with up to date graphics! It's gameplay is similar to old classics such as Amco's Kick Off and Sensible Software's Sensible Soccer. The gameplay is designed to be quick, responsive and fun. You are always in control of the player closest to the ball. The ball is controled via two differentn kick buttons - one for pass, and one for shoot. Aftertouch can be applied to shots by quickly pressing and holding the direction you want the ball to bend towards. Pushing in the opposite direction to what you kicked the ball makes it raise into the air, pushing in the same direction as the ball makes it dip towards the ground.*Amusements/Games/Action/Otherlinuxi586tuxfootball-0.3.1-2pclos2015.src.rpmtuxfootballtuxfootball(x86-32)  @@@@@@@@@@@@@@@@@@@@@ rpmlib(PayloadFilesHavePrefix)rpmlib(CompressedFileNames)libSDL-1.2.so.0libSDL_image-1.2.so.0libSDL_mixer-1.2.so.0libc.so.6libc.so.6(GLIBC_2.0)libc.so.6(GLIBC_2.1.3)libc.so.6(GLIBC_2.3.4)libc.so.6(GLIBC_2.4)libgcc_s.so.1libgcc_s.so.1(GCC_3.0)libm.so.6libm.so.6(GLIBC_2.0)libm.so.6(GLIBC_2.1)libpthread.so.0(GLIBC_2.0)libstdc++.so.6libstdc++.so.6(GLIBCXX_3.4)libstdc++.so.6(GLIBCXX_3.4.11)libstdc++.so.6(GLIBCXX_3.4.15)libstdc++.so.6(GLIBCXX_3.4.5)libstdc++.so.6(GLIBCXX_3.4.9)rtld(GNU_HASH)rpmlib(PayloadIsLzma)4.0-13.0.4-14.4.6-10.3.1-2pclos20150.3.1-2pclos2015tuxfootball/usr/bin/tuxfootball-0.3.1-2pclos2015.i586.rpm3911c597ac9ca974b856ca4a5e2ebee2aRPMS.gamesd ! [|  <XdYl\]^B@BABEBJCurbanterror4.2.0231pclos2016A team-based tactical shooter based on the Quake 3 EngineUrban Terror can be described as a Hollywood tactical shooter; somewhat realism based, but the motto is "fun over realism" which results in a very unique, enjoyable and addictive game. This package contains the engine and game binary. For the server please install urbanterror-server. Games/Shooterlinuxi586urbanterror-4.2.023-1pclos2016.src.rpmurbanterrorurbanterror(x86-32)  @@@@@@@@@@@@ urbanterror-datarpmlib(PayloadFilesHavePrefix)rpmlib(CompressedFileNames)libc.so.6libc.so.6(GLIBC_2.0)libc.so.6(GLIBC_2.1)libc.so.6(GLIBC_2.3)libcurl.so.4libdl.so.2libm.so.6libm.so.6(GLIBC_2.15)libSDL-1.2.so.0libX11.so.6libXxf86vm.so.1rtld(GNU_HASH)rpmlib(PayloadIsXz)4.2.0234.0-13.0.4-15.2-14.2.023-1pclos20164.2.023-1pclos2016urbanterror/usr/bin/urbanterror-4.2.023-1pclos2016.i586.rpm Qa786da3847edfb908c910d42e7842852RPMS.gamesd & >h lz/XLYPB@cBABEBJCurbanterror-data4.2.0231pclos2016Urban Terror game filesUrban Terror can be described as a Hollywood tactical shooter; somewhat realism based, but the motto is "fun over realism" which results in a very unique, enjoyable and addictive game. This package contains only the game files which are covered by the Quake III SDK End User License Agreement.qVGames/Shooterlinuxnoarchurbanterror-data-4.2.023-1pclos2016.src.rpmurbanterror-data   urbanterrorrpmlib(PayloadFilesHavePrefix)rpmlib(CompressedFileNames)rpmlib(PayloadIsXz)4.2.0234.0-13.0.4-15.2-14.2.023-1pclos2016urbanterror-data-4.2.023-1pclos2016.noarch.rpmoV4b5f758667e85282ec137bc4e41ab8aaRPMS.gamesd ( Op t   X8Y@\h]l^B@BABEBJCurbanterror-server4.2.0231pclos2016Standalone server for Urban Terror 4.2Urban Terror standalone server.8Games/Shooterlinuxi586urbanterror-4.2.023-1pclos2016.src.rpmurbanterror-serverurbanterror-server(x86-32)  @@@@@@@@@ urbanterror-datarpmlib(PayloadFilesHavePrefix)rpmlib(CompressedFileNames)libc.so.6libc.so.6(GLIBC_2.0)libc.so.6(GLIBC_2.1)libc.so.6(GLIBC_2.3)libdl.so.2libdl.so.2(GLIBC_2.0)libdl.so.2(GLIBC_2.1)libm.so.6rtld(GNU_HASH)rpmlib(PayloadIsXz)4.2.0234.0-13.0.4-15.2-14.2.023-1pclos20164.2.023-1pclos2016urbanterror-server/usr/bin/urbanterror-server-4.2.023-1pclos2016.i586.rpm4b6b02345025fff9b079cd35c0a3af92aRPMS.games d   L  >>[>XY\] ^ FB@ gBA BE BJ Cvcmi0.972pclos2015Open-source engine for Heroes of Might and Magic IIIVCMI is work-in-progress attempt to recreate engine for Heroes III, giving it new and extended possibilities. To use VCMI you need to own original data files. * Support for HoMM 3 graphics and maps of any size * Scennario selection menu * Adventure map with all objects, sailing, casting spells * High resolutions etc...Games/Strategylinuxi586vcmi-0.97-2pclos2015.src.rpmlibBattleAI.solibEmptyAI.solibStupidAI.solibVCAI.solibvcmi.sovcmivcmi(x86-32)  @@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@ rpmlib(PayloadFilesHavePrefix)rpmlib(CompressedFileNames)ld-linux.so.2ld-linux.so.2(GLIBC_2.3)libQt5Core.so.5libQt5Gui.so.5libQt5Network.so.5libQt5Widgets.so.5libSDL2-2.0.so.0libSDL2_image-2.0.so.0libSDL2_mixer-2.0.so.0libSDL2_ttf-2.0.so.0libavcodec.so.56libavformat.so.56libavutil.so.54libboost_filesystem.so.1.55.0libboost_locale.so.1.55.0libboost_program_options.so.1.55.0libboost_system.so.1.55.0libboost_thread.so.1.55.0libc.so.6libc.so.6(GLIBC_2.0)libc.so.6(GLIBC_2.1)libc.so.6(GLIBC_2.1.3)libc.so.6(GLIBC_2.3.2)libc.so.6(GLIBC_2.3.4)libc.so.6(GLIBC_2.4)libc.so.6(GLIBC_2.7)libc.so.6(GLIBC_2.8)libc.so.6(GLIBC_2.9)libdl.so.2libdl.so.2(GLIBC_2.0)libdl.so.2(GLIBC_2.1)libfuzzylite.so.5.0libgcc_s.so.1libgcc_s.so.1(GCC_3.0)libgcc_s.so.1(GLIBC_2.0)libm.so.6libm.so.6(GLIBC_2.0)libm.so.6(GLIBC_2.1)libminizip.so.1libpthread.so.0libpthread.so.0(GLIBC_2.0)libpthread.so.0(GLIBC_2.1)libpthread.so.0(GLIBC_2.2)libpthread.so.0(GLIBC_2.3.2)librt.so.1librt.so.1(GLIBC_2.2)libstdc++.so.6libstdc++.so.6(GLIBCXX_3.4)libstdc++.so.6(GLIBCXX_3.4.11)libstdc++.so.6(GLIBCXX_3.4.13)libstdc++.so.6(GLIBCXX_3.4.14)libstdc++.so.6(GLIBCXX_3.4.15)libstdc++.so.6(GLIBCXX_3.4.18)libstdc++.so.6(GLIBCXX_3.4.20)libstdc++.so.6(GLIBCXX_3.4.9)libswscale.so.3libvcmi.solibz.so.1rtld(GNU_HASH)rpmlib(PayloadIsLzma)4.0-13.0.4-14.4.6-10.97-2pclos20150.97-2pclos2015libBattleAI.solibEmptyAI.solibStupidAI.solibVCAI.solibvcmi.so/usr/lib/vcmi/AI//usr/lib/vcmi/vcmi-0.97-2pclos2015.i586.rpm;59e572b6cfb25b6bbc02bce60bda0935cRPMS.games d  = 85 5 5X PY XB@ zBA BE BJ Cwarzone21003.1.23pclos2016Postnuclear realtime strategyUpon entering the game you land from your transport and establish your base. Here you conduct research, design and manufacture vehicles, build new structures and prepare your plans of global conquest. If the game goes badly you'll end up fighting last ditch battles here to defend your base from enemy attacks. Combat is frenetic, with extensive graphical effects and damage to the terrain and buildings giving rise to flying shrapnel and boulders. Within the game are many different structures and vehicles. From an initial Command Centre, you then go on to build Resource Extractors to provide fuel for Power Generators, which in turn supply energy to Factories, Research Facilities and weapons emplacements to protect your base. Features: * 400+ Technologies to research * 2,000+ different units to design * 3 Large campaign maps to conquer * 24 Fast play mission maps for extra action * Intelligence Display sets objectives dynamically * Interactive message system * Fast Play Interface graphically Based * Quick Screen Navigation * Fast Find System for units & structures * Set Factories to constant production * Automatically send each factory's units to where you want them The Warzone 2100 ReDev Project aims to continue the vision of Pumpkin studios started in 1999 with the game Warzone 2100, Which was closed source until Dec 6, 2004 when it was let out the doors for the first time under a GPL license.Games/Strategylinuxi586warzone2100-3.1.2-3pclos2016.src.rpmwarzone2100warzone2100(x86-32)  @@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@ warzone2100-datafonts-ttf-dejavurpmlib(PayloadFilesHavePrefix)rpmlib(CompressedFileNames)libc.so.6libc.so.6(GLIBC_2.0)libc.so.6(GLIBC_2.1)libc.so.6(GLIBC_2.1.3)libc.so.6(GLIBC_2.15)libc.so.6(GLIBC_2.2)libc.so.6(GLIBC_2.3)libc.so.6(GLIBC_2.3.4)libc.so.6(GLIBC_2.4)libc.so.6(GLIBC_2.7)libc.so.6(GLIBC_2.8)libfontconfig.so.1libfreetype.so.6libfribidi.so.0libgcc_s.so.1libgcc_s.so.1(GCC_3.0)libgcc_s.so.1(GCC_4.0.0)libgcc_s.so.1(GLIBC_2.0)libGLEW.so.1.11libglib-2.0.so.0libGL.so.1libGLU.so.1libm.so.6libm.so.6(GLIBC_2.0)libm.so.6(GLIBC_2.1)libogg.so.0libopenal.so.1libphysfs.so.1libpng12.so.0libpthread.so.0libpthread.so.0(GLIBC_2.0)libQtCore.so.4libQtNetwork.so.4libQtScript.so.4libSDL-1.2.so.0libstdc++.so.6libstdc++.so.6(GLIBCXX_3.4)libstdc++.so.6(GLIBCXX_3.4.11)libstdc++.so.6(GLIBCXX_3.4.15)libstdc++.so.6(GLIBCXX_3.4.20)libstdc++.so.6(GLIBCXX_3.4.9)libtheora.so.0libvorbisfile.so.3libvorbis.so.0libX11.so.6libXrandr.so.2libz.so.1rtld(GNU_HASH)rpmlib(PayloadIsXz)3.1.24.0-13.0.4-15.2-13.1.2-3pclos20163.1.2-3pclos2016warzone2100-3.1.2-3pclos2016.i586.rpm4ef9ca42cd7144ba4c57b32b4e6a3d955RPMS.games,d $ ? 0@XYB@BABEBJ!Cwarzone2100-data3.1.21pclos2016Data files for warzone2100Upon entering the game you land from your transport and establish your base. Here you conduct research, design and manufacture vehicles, build new structures and prepare your plans of global conquest. If the game goes badly you'll end up fighting last ditch battles here to defend your base from enemy attacks. Combat is frenetic, with extensive graphical effects and damage to the terrain and buildings giving rise to flying shrapnel and boulders. Within the game are many different structures and vehicles. From an initial Command Centre, you then go on to build Resource Extractors to provide fuel for Power Generators, which in turn supply energy to Factories, Research Facilities and weapons emplacements to protect your base. Features: * 400+ Technologies to research * 2,000+ different units to design * 3 Large campaign maps to conquer * 24 Fast play mission maps for extra action * Intelligence Display sets objectives dynamically * Interactive message system * Fast Play Interface graphically Based * Quick Screen Navigation * Fast Find System for units & structures * Set Factories to constant production * Automatically send each factory's units to where you want them The Warzone 2100 ReDev Project aims to continue the vision of Pumpkin studios started in 1999 with the game Warzone 2100, Which was closed source until Dec 6, 2004 when it was let out the doors for the first time under a GPL license.m Games/Strategylinuxnoarchwarzone2100-data-3.1.2-1pclos2016.src.rpmwarzone2100-data    warzone2100rpmlib(PayloadFilesHavePrefix)rpmlib(CompressedFileNames)rpmlib(PayloadIsXz)3.1.24.0-13.0.4-15.2-13.1.2-1pclos2016warzone2100-data-3.1.2-1pclos2016.noarch.rpmie2a11dfb0257071296c50ce2b023dcaaRPMS.games`d ( Q 6`pXYB@BA0BE4BJUCwarzone2100-videos-low2.27pclos2016Low-res videos for warzone2100 (english)Upon entering the game you land from your transport and establish your base. Here you conduct research, design and manufacture vehicles, build new structures and prepare your plans of global conquest. If the game goes badly you'll end up fighting last ditch battles here to defend your base from enemy attacks. Combat is frenetic, with extensive graphical effects and damage to the terrain and buildings giving rise to flying shrapnel and boulders. Within the game are many different structures and vehicles. From an initial Command Centre, you then go on to build Resource Extractors to provide fuel for Power Generators, which in turn supply energy to Factories, Research Facilities and weapons emplacements to protect your base. Features: * 400+ Technologies to research * 2,000+ different units to design * 3 Large campaign maps to conquer * 24 Fast play mission maps for extra action * Intelligence Display sets objectives dynamically * Interactive message system * Fast Play Interface graphically Based * Quick Screen Navigation * Fast Find System for units & structures * Set Factories to constant production * Automatically send each factory's units to where you want them The Warzone 2100 ReDev Project aims to continue the vision of Pumpkin studios started in 1999 with the game Warzone 2100, Which was closed source until Dec 6, 2004 when it was let out the doors for the first time under a GPL license. 0 Games/Strategylinuxnoarchwarzone2100-videos-low-2.2-7pclos2016.src.rpmwarzone2100-videoswarzone2100-videos-low    warzone2100rpmlib(PayloadFilesHavePrefix)rpmlib(CompressedFileNames)rpmlib(PayloadIsXz)2.24.0-13.0.4-15.2-12.2-7pclos2016warzone2100-videos-low-2.2-7pclos2016.noarch.rpmQ8dc5238ce119b156ebc688a33ce1bfedRPMS.gamesd  a  6ljBX0Y@Zp[B@BABEBJCyamagi-quake25.115pclos2015Yamagi Quake II is an enhanced client for id Software's Quake IIShortly after landing on an alien surface you learn that hundreds of your men have been reduced to just a few. Now you must fight your way through heavily fortified military installations, lower the city's defenses and shut down the enemy's war machine. Only then will the fate of humanity be known. * Larger, mission-based levels: You have a series of complex missions, what you do in one level could affect another. One false move and you could alert security, flood an entire passageway, or worse. * Superior artificial intelligence: This time the enemy has IQs the size of their appetites. The can evade your attack, strategically position themselves for an ambush and hunt your ass down. * In-your-face sound and graphics hear distant combat explosions and rockets whizzing past your head. And with a compatible 3-D graphics accelerator, experience smoother 16-bit graphics and real-time lighting effects. * Wicked multiplayer capabilities More than 32 players, friends or foes, can do at it in a bloody deathmatch via LAN and over the internet. -- You need PAK files for Quake II to run this game -- Install the PAK files in /usr/share/games/quake2.Games/Arcadelinuxi586yamagi-quake2-5.11-5pclos2015.src.rpmquake2game.soyamagi-quake2yamagi-quake2(x86-32)   @@@@@@@@@@@@@@@@@@ rpmlib(VersionedDependencies)rpmlib(PayloadFilesHavePrefix)rpmlib(CompressedFileNames)libSDL-1.2.so.0libc.so.6libc.so.6(GLIBC_2.0)libc.so.6(GLIBC_2.1)libc.so.6(GLIBC_2.1.3)libc.so.6(GLIBC_2.3)libc.so.6(GLIBC_2.7)libdl.so.2libdl.so.2(GLIBC_2.0)libdl.so.2(GLIBC_2.1)libm.so.6libm.so.6(GLIBC_2.0)libm.so.6(GLIBC_2.1)libogg.so.0libvorbis.so.0libvorbisfile.so.3libz.so.1rtld(GNU_HASH)rpmlib(PayloadIsLzma)3.0.3-14.0-13.0.4-14.4.6-1 quake2quake2-aaquake2-sdlquake2-svgaquake2-x113.223.223.223.223.22quake2quake2-aaquake2-sdlquake2-svgaquake2-x11%epoch:5.115.11-5pclos20155.11-5pclos2015 3.223.223.223.223.22yamagi-quake2-5.11-5pclos2015.i586.rpmXe2b945a22f53e5397d471e4dbcd67437RPMS.gamesd $ H %+0V  p BXYZ[\]^B@MBAxBE|BJCyamagi-quake2-ctf5.115pclos2015Quake II Capture the Flag for LinuxQuake II Capture The Flag (Q2CTF) is a multiplayer addon for Quake2 that features a simple set of rules for team based play. It features eight unique maps and special powerups to enhance and make the gameplay more exciting. Q2CTF requires the full retail version of Quake II installed in order to play. Once installed, you simple need to connect to a Quake2 game server that is running the Q2CTF addon. -- You need PAK files for Quake II to run this game -- yGames/Arcadelinuxi586yamagi-quake2-5.11-5pclos2015.src.rpmquake2-ctfyamagi-quake2-ctfyamagi-quake2-ctf(x86-32)     yamagi-quake2yamagi-quake2-serverrpm-helperrpm-helperrpmlib(VersionedDependencies)/bin/sh/bin/shrpmlib(PayloadFilesHavePrefix)rpmlib(CompressedFileNames)rpmlib(PayloadIsLzma)5.115.113.0.3-14.0-13.0.4-14.4.6-1 quake2-ctf3.22quake2-ctf5.115.11-5pclos20155.11-5pclos2015 3.22ctfserver.cfgq2ctf/etc/quake2//etc/quake2/ctf//etc/rc.d/init.d/yamagi-quake2-ctf-5.11-5pclos2015.i586.rpm49769ca2b8e24336679894a78168cc49RPMS.gamesd $ 8 \BXYZ[ B@%BAPBETBJuCyamagi-quake2-glx5.115pclos2015Quake II GLX clientThis archive contains Quake II for GLX. -- You need PAK files for Quake II to run this game --Games/Arcadelinuxi586yamagi-quake2-5.11-5pclos2015.src.rpmquake2-glxref_gl.soyamagi-quake2-glxyamagi-quake2-glx(x86-32)   @@@@@@@@@@@ yamagi-quake2rpmlib(VersionedDependencies)rpmlib(PayloadFilesHavePrefix)rpmlib(CompressedFileNames)libc.so.6libc.so.6(GLIBC_2.0)libc.so.6(GLIBC_2.1)libc.so.6(GLIBC_2.1.3)libc.so.6(GLIBC_2.3)libdl.so.2libjpeg.so.8libm.so.6libm.so.6(GLIBC_2.0)libm.so.6(GLIBC_2.1)rtld(GNU_HASH)rpmlib(PayloadIsLzma)5.113.0.3-14.0-13.0.4-14.4.6-1 quake2-glx3.22quake2-glx5.115.11-5pclos20155.11-5pclos2015 3.22yamagi-quake2-glx-5.11-5pclos2015.i586.rpmO694557520f039c1eaec35f9a99be41a4fRPMS.gamesPd & X\ `msxmBXYZ[B@BA BE$BJECyamagi-quake2-rogue5.115pclos2015Quake II Mission Pack #2: "Ground Zero" for LinuxThis archive contains Mission Pack "Ground Zero" for Quake II. The Alien Assault Continues. Take out the Big Gun, sounded simple enough, except the Stroggs were waiting. You and a few Marines like you, are the lucky ones. The Gravity Well, the Stroggs' newest weapon in its arsenal against mankind, is operational. You've made it down in one piece and are still able to contact the fleet. With the fleet trapped around Stroggos, five percent of ground forces surviving, and that number dwindling by the second, your orders have changed: Free your comrades in orbit. Destroy the Gravity Well! New Enemies Get ready to face the toughest horde of Stroggs, straight from the bio-vats. The Stalker, Turrets, Daedalus, Medic Commander, Carrier and the Queen Bitch herself, the Black Widow. 14 Entirely new levels and 10 new deathmatch levels Brand new real estate with the same dynamic sense of reality and dramatic visuals as Quake II. These new environments will challenge even the biggest Quake II aficionado. New Power-ups Tag 'em and Bag 'em. Deathmatch specific power-ups: the Vengeance Sphere, Hunter Sphere, and Anti-matter Bomb. With everything that we've cooked up for you here, you're sure to annihilate anyone or anything foolish enough to call you foe. New Weapons The Chainsaw, ETF Rifle, and Plasma Beam. If you can't get the job done with these babies, it's time to go back to Basic. Accept no substitutes! Official, id-authorized mission packs outpace the rest! -- You need PAK files for Quake II to run this game --Games/Arcadelinuxi586yamagi-quake2-5.11-5pclos2015.src.rpmquake2-rogueyamagi-quake2-rogueyamagi-quake2-rogue(x86-32)    yamagi-quake2rpmlib(VersionedDependencies)rpmlib(PayloadFilesHavePrefix)rpmlib(CompressedFileNames)rpmlib(PayloadIsLzma)5.113.0.3-14.0-13.0.4-14.4.6-1 quake2-rogue3.22quake2-rogue5.115.11-5pclos20155.11-5pclos2015 3.22yamagi-quake2-rogue-5.11-5pclos2015.i586.rpm0fa197ff0a77ffd16eb37e727d25d498RPMS.gamesPd ' 7 (| $2B7XHYTZ|[\]^B@BA BE$BJECyamagi-quake2-server5.115pclos2015Quake II serverThis archive contains the Quake II dedicated server. -- You need PAK files for Quake II to run this game --Games/Arcadelinuxi586yamagi-quake2-5.11-5pclos2015.src.rpmquake2-serveryamagi-quake2-serveryamagi-quake2-server(x86-32)    @@@@@@@@@@@@ yamagi-quake2rpm-helperrpm-helperrpmlib(VersionedDependencies)/bin/sh/bin/shrpmlib(PayloadFilesHavePrefix)rpmlib(CompressedFileNames)libc.so.6libc.so.6(GLIBC_2.0)libc.so.6(GLIBC_2.1)libc.so.6(GLIBC_2.3)libdl.so.2libdl.so.2(GLIBC_2.0)libdl.so.2(GLIBC_2.1)libm.so.6libm.so.6(GLIBC_2.0)libm.so.6(GLIBC_2.1)libz.so.1rtld(GNU_HASH)rpmlib(PayloadIsLzma)5.113.0.3-14.0-13.0.4-14.4.6-1 quake2-server3.22quake2-server5.115.11-5pclos20155.11-5pclos2015 3.22quake2baseq2server.cfgq2ded/etc//etc/quake2//etc/quake2/baseq2//etc/rc.d/init.d/yamagi-quake2-server-5.11-5pclos2015.i586.rpm](a07cf94ba9af76408b9d9d60e813a50eRPMS.gamesd ' [ Xl B#X4Y@Zh[lB@qBABEBJCyamagi-quake2-xatrix5.115pclos2015Quake II Mission Pack #1: "The Reckoning" for LinuxThis archive contains Mission Pack "The Reckoning" for Quake II. The Reckoning is sure to get your heart pumping...well, if you can avoid getting gibbed by the Strogg. Check out just some of the features below that will give you the cardiac workout you need! * 18 arduous levels to conquer & 7 brutal deathmatch exclusive levels: Dive into a series of mission-based campaigns and ransack your way through three all-new hazardous episodes. Experience bioluminescent life forms, stalagmites and stalactites and other breathtaking environments. * Fresh foes to defeat: Gekks are lighting-fast creatures that will hunt you down, leaping from the shadows to claw or bite. Though innocent looking, the Repair Bot has the ability to awaken dead Strogg from eternal sleep. * Added weapons to wield: The Phalanx Particle Canon emits a pulsing stream of deadly energy into unsuspecting foes. The Trap sucks nearby enemies inside and turns them into food cubes for player consumption. The Ion Ripper fires a blast of glowing boomerangs capable of ricocheting off of walls to track targets. -- You need PAK files for Quake II to run this game --Games/Arcadelinuxi586yamagi-quake2-5.11-5pclos2015.src.rpmquake2-xatrixyamagi-quake2-xatrixyamagi-quake2-xatrix(x86-32)    yamagi-quake2rpmlib(VersionedDependencies)rpmlib(PayloadFilesHavePrefix)rpmlib(CompressedFileNames)rpmlib(PayloadIsLzma)5.113.0.3-14.0-13.0.4-14.4.6-1 quake2-xatrix3.22quake2-xatrix5.115.11-5pclos20155.11-5pclos2015 3.22yamagi-quake2-xatrix-5.11-5pclos2015.i586.rpmLe9de3461aab2deae6926368dbd7d18ffRPMS.games Dd   f 99 R9B X Y Z [ \ ] ^ B@ BA BE BJ 9Czandronum1.02pclos2015ZDoom/Zandronum: Highly Advanced DOOM port, with improved network gameplayZandronum is an online-centric source port for the game Doom by Id Software. (It supersedes the older Skulltag port.) It provides enhanced gameplay, modding capabilities, and personal attunement for the newschool crowd. * Client/Server architecture. Jump through all your favorite modes and mods instantly. * Customizable game modes with a built-in set of gamemodes for your modding pleasure. * 64 player support. * Advanced renderer support. Choose between an attractive OpenGL renderer, or kick up the nostalgia with the classic 2.5D Software renderer. Both with high resolution and wide screen support. * Continuous support for ZDoom and GZDoom modifications. * Newschool features: Console, freelook, key-binding, jumping, skins, announcers, and bots. * Server management with remote console (rcon), map rotations, and blacklists.e Amusements/Games/3D/Shootlinuxi586zdoom-2.6.0-2pclos2015.src.rpmzandronumzandronum(x86-32)  @@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@ /bin/shrpmlib(PayloadFilesHavePrefix)rpmlib(CompressedFileNames)libGL.so.1libGLU.so.1libICE.so.6libSDL-1.2.so.0libSM.so.6libX11.so.6libXext.so.6libatk-1.0.so.0libc.so.6libc.so.6(GLIBC_2.0)libc.so.6(GLIBC_2.1)libc.so.6(GLIBC_2.1.3)libc.so.6(GLIBC_2.15)libc.so.6(GLIBC_2.2)libc.so.6(GLIBC_2.2.3)libc.so.6(GLIBC_2.3)libc.so.6(GLIBC_2.3.4)libc.so.6(GLIBC_2.4)libc.so.6(GLIBC_2.7)libcairo.so.2libfmodex-4.24.solibfontconfig.so.1libfreetype.so.6libgcc_s.so.1libgcc_s.so.1(GCC_3.0)libgcc_s.so.1(GLIBC_2.0)libgdk-x11-2.0.so.0libgdk_pixbuf-2.0.so.0libgio-2.0.so.0libglib-2.0.so.0libgmodule-2.0.so.0libgobject-2.0.so.0libgtk-x11-2.0.so.0libjpeg.so.8libm.so.6libm.so.6(GLIBC_2.0)libm.so.6(GLIBC_2.1)libpango-1.0.so.0libpangocairo-1.0.so.0libpangoft2-1.0.so.0libpthread.so.0libpthread.so.0(GLIBC_2.0)libpthread.so.0(GLIBC_2.2)librt.so.1librt.so.1(GLIBC_2.2)libstdc++.so.6libstdc++.so.6(GLIBCXX_3.4)libstdc++.so.6(GLIBCXX_3.4.11)libstdc++.so.6(GLIBCXX_3.4.15)libstdc++.so.6(GLIBCXX_3.4.20)libstdc++.so.6(GLIBCXX_3.4.9)libz.so.1rtld(GNU_HASH)rpmlib(PayloadIsLzma)4.0-13.0.4-14.4.6-1skulltag1.0-2pclos20151.0-2pclos2015zandronum/usr/bin/zandronum-1.0-2pclos2015.i586.rpm)f405d587e49497026002944e3aa2a770cRPMS.gamesd  :  *05Th2022X4Y<\`]d^jB@tBABEBJCzdoom2.6.02pclos2015ZDoom: Highly Advanced DOOM portZDoom is a port of the official Doom source code targeted at Microsoft Windows and Linux. It is one of the most advanced and popular Doom ports, supporting Boom editing extensions, plus all the extensions made by the HeXen engine, as well as adding a multitude of new features not found in the original Doom. In addition, it supports Heretic, Hexen, and Strife. GZDoom is ZDoom with a GL mode renderer, and is usually faster than the software renderer in SDL mode.Y- Amusements/Games/3D/Shootlinuxi586zdoom-2.6.0-2pclos2015.src.rpmzdoomzdoom(x86-32)  @@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@ /bin/shrpmlib(PayloadFilesHavePrefix)rpmlib(CompressedFileNames)libSDL-1.2.so.0libXcursor.so.1libatk-1.0.so.0libbz2.so.1libc.so.6libc.so.6(GLIBC_2.0)libc.so.6(GLIBC_2.1)libc.so.6(GLIBC_2.1.3)libc.so.6(GLIBC_2.15)libc.so.6(GLIBC_2.2)libc.so.6(GLIBC_2.2.3)libc.so.6(GLIBC_2.3)libc.so.6(GLIBC_2.3.4)libc.so.6(GLIBC_2.4)libc.so.6(GLIBC_2.7)libcairo.so.2libfluidsynth.so.1libfmodex-4.28.solibfontconfig.so.1libfreetype.so.6libgcc_s.so.1libgcc_s.so.1(GCC_3.0)libgcc_s.so.1(GLIBC_2.0)libgdk-x11-2.0.so.0libgdk_pixbuf-2.0.so.0libgio-2.0.so.0libglib-2.0.so.0libgmodule-2.0.so.0libgobject-2.0.so.0libgtk-x11-2.0.so.0libjpeg.so.8libm.so.6libm.so.6(GLIBC_2.0)libm.so.6(GLIBC_2.1)libpango-1.0.so.0libpangocairo-1.0.so.0libpangoft2-1.0.so.0libpthread.so.0libpthread.so.0(GLIBC_2.0)libpthread.so.0(GLIBC_2.1)librt.so.1librt.so.1(GLIBC_2.2)libstdc++.so.6libstdc++.so.6(GLIBCXX_3.4)libz.so.1rtld(GNU_HASH)rpmlib(PayloadIsLzma)4.0-13.0.4-14.4.6-12.6.0-2pclos20152.6.0-2pclos2015zdoom/usr/bin/zdoom-2.6.0-2pclos2015.i586.rpm$x44d68245adc88ce4b752c4305b2bee86RPMS.games$d  A TZXY\]^B@BABEBJCzdoom-devel2.6.02pclos2015Tools for working with ZDoom WADsZDoom is a port of the official Doom source code targeted at Microsoft Windows and Linux. It is one of the most advanced and popular Doom ports, supporting Boom editing extensions, plus all the extensions made by the HeXen engine, as well as adding a multitude of new features not found in the original Doom. In addition, it supports Heretic, Hexen, and Strife.Development/Tools/Otherlinuxi586zdoom-2.6.0-2pclos2015.src.rpmzdoom-develzdoom-devel(x86-32)   @@@@@@@@@ zdacczdbspgrabpngdeutexrpmlib(PayloadFilesHavePrefix)rpmlib(CompressedFileNames)libbz2.so.1libc.so.6libc.so.6(GLIBC_2.0)libc.so.6(GLIBC_2.1)libc.so.6(GLIBC_2.3.4)libc.so.6(GLIBC_2.4)libc.so.6(GLIBC_2.7)libz.so.1rtld(GNU_HASH)rpmlib(PayloadIsLzma)1.531.18.14.0-13.0.4-14.4.6-12.6.0-2pclos20152.6.0-2pclos2015zdzipdir/usr/bin/zdoom-devel-2.6.0-2pclos2015.i586.rpmz8117cb860996fbf9bb1ef92ed29d3736RPMS.games